Hey @darth_revan660
It is specified in map files that there is no crafting skill on Escalation. The only way is to re-upload the Escalation map with crafting enabled
In Bundles/Assets/PBSAsset.asset
file change
{
"Id" "Crafting"
"Default_Level" "0"
"Max_Unlockable_Level" "0"
}
to
{
"Id" "Crafting"
"Default_Level" "0"
"Max_Unlockable_Level" "3"
}
All contents of original Bundles/Assets/PBSAsset.asset
from Escalation files:
"Metadata"
{
"GUID" "de514a9b62f34afd8816864cf7a029ec"
"Type" "SDG.Unturned.LevelAsset, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"
}
"Asset"
{
"ID" "0"
"Crafting_Blacklists"
[
{"GUID" "f19bf4a07abc40b09ab3dbbb7b86405c"}
]
"Skills"
[
{
"Id" "Overkill"
"Default_Level" "0"
"Max_Unlockable_Level" "0"
}
{
"Id" "Sharpshooter"
"Default_Level" "7"
"Max_Unlockable_Level" "7"
}
{
"Id" "Dexterity"
"Default_Level" "0"
"Max_Unlockable_Level" "0"
}
{
"Id" "Exercise"
"Default_Level" "5"
"Max_Unlockable_Level" "5"
}
{
"Id" "Cardio"
"Default_Level" "5"
"Max_Unlockable_Level" "5"
}
{
"Id" "Diving"
"Default_Level" "0"
"Max_Unlockable_Level" "5"
}
{
"Id" "Parkour"
"Default_Level" "5"
"Max_Unlockable_Level" "5"
}
{
"Id" "Sneakybeaky"
"Default_Level" "0"
"Max_Unlockable_Level" "0"
}
{
"Id" "Vitality"
"Default_Level" "0"
"Max_Unlockable_Level" "5"
}
{
"Id" "Immunity"
"Default_Level" "0"
"Max_Unlockable_Level" "5"
}
{
"Id" "Toughness"
"Default_Level" "0"
"Max_Unlockable_Level" "5"
}
{
"Id" "Strength"
"Default_Level" "5"
"Max_Unlockable_Level" "5"
}
{
"Id" "Warmblooded"
"Default_Level" "0"
"Max_Unlockable_Level" "0"
}
{
"Id" "Survival"
"Default_Level" "0"
"Max_Unlockable_Level" "5"
}
{
"Id" "Healing"
"Default_Level" "0"
"Max_Unlockable_Level" "0"
}
{
"Id" "Crafting"
"Default_Level" "0"
"Max_Unlockable_Level" "0"
}
{
"Id" "Outdoors"
"Default_Level" "0"
"Max_Unlockable_Level" "0"
}
{
"Id" "Cooking"
"Default_Level" "3"
"Max_Unlockable_Level" "3"
}
{
"Id" "Fishing"
"Default_Level" "0"
"Max_Unlockable_Level" "5"
}
{
"Id" "Agriculture"
"Default_Level" "0"
"Max_Unlockable_Level" "0"
}
{
"Id" "Mechanic"
"Default_Level" "0"
"Max_Unlockable_Level" "0"
}
{
"Id" "Engineer"
"Default_Level" "3"
"Max_Unlockable_Level" "3"
}
]
}