ArgumentException: Invalid value '0' for parameter 'interval'.
at System.Timers.Timer..ctor (System.Double interval) [0x00033] in <a6e4b4aa6fb04ea29ee289948685adca>:0
at (wrapper remoting-invoke-with-check) System.Timers.Timer..ctor(double)
at RestoreMonarchy.Teleportation.Utils.TeleportationPluginExtensions.StartPlayerCombat (RestoreMonarchy.Teleportation.TeleportationPlugin pluginInstance, Steamworks.CSteamID steamID) [0x00051] in <6f4b51acbe0c4cba83f9bf3c015abeca>:0
at RestoreMonarchy.Teleportation.TeleportationPlugin.DamagePlayerRequested (SDG.Unturned.DamagePlayerParameters& parameters, System.Boolean& shouldAllow) [0x00047] in <6f4b51acbe0c4cba83f9bf3c015abeca>:0
at (wrapper delegate-invoke) <Module>.invoke_void_DamagePlayerParameters&_bool&(SDG.Unturned.DamagePlayerParameters&,bool&)
at SDG.Unturned.DamageTool.damagePlayer (SDG.Unturned.DamagePlayerParameters parameters, SDG.Unturned.EPlayerKill& kill) [0x00026] in <e3abc81050df47068086e0060926150b>:0
at SDG.Unturned.PlayerEquipment.punch (SDG.Unturned.EPlayerPunch mode) [0x005c0] in <e3abc81050df47068086e0060926150b>:0
at SDG.Unturned.PlayerEquipment.simulate_PunchInput (System.UInt32 simulation, SDG.Unturned.EAttackInputFlags inputPrimary, SDG.Unturned.EAttackInputFlags inputSecondary) [0x00040] in <e3abc81050df47068086e0060926150b>:0
at SDG.Unturned.PlayerEquipment.simulate (System.UInt32 simulation, SDG.Unturned.EAttackInputFlags inputPrimary, SDG.Unturned.EAttackInputFlags inputSecondary, System.Boolean inputSteady) [0x00184] in <e3abc81050df47068086e0060926150b>:0
at SDG.Unturned.PlayerInput.FixedUpdate () [0x00919] in <e3abc81050df47068086e0060926150b>:0
—
This error will cause players to attack others without causing any damage in PVP mode!