Greetings, Unturned community.
I’ve been developing RocketMod plugins for some time and have successfully released several functional plugins. However, I’ve hit a wall when it comes to creating custom in-game UIs using the Effect system and properly integrating them with plugin logic.
I’ve studied various open-source plugins, but I still lack a clear understanding of the full workflow—from designing UI in Unity, exporting as .unity3d, using EffectManager to control it, to linking UI elements with plugin data (like displaying player balances or stats).
If anyone is willing to share a step-by-step tutorial, point me to useful resources, or even briefly explain the key concepts, I would be truly grateful. I believe such a guide would also help many other aspiring UI plugin developers in our community.
Thank you for reading and for any help you can offer.😘😘😘