51282
e0929c2cc55f4beb912726a292bcc56c
Inventory Size
Hand Slot
Range
Firemodes
Firerate (rounds per second)
Durability Loss per Shot
Hooks
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 160 | 80 | 60 | 60 |
Zombie | 1,250 | 562 | 468 | 468 |
Animal | 660 | 480 | 360 | - |
Damage | |
---|---|
Barricade | 125 |
Structure | 125 |
Vehicle | 500 |
Resource | 200 |
Object | 500 |
GUID E0929C2CC55F4BEB912726A292BCC56C
ID 51282
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
Size_X 5
Size_Y 2
Size_Z 0
Sight 52058
Magazine 52057
Hook_Sight
Shell 51051
Ammo_Min 1
Ammo_Max 5
Safety
Semi
Caliber 51020
Range 500
Firerate 50
Action Bolt
Player_Damage 80
Player_Leg_Multiplier .75
Player_Arm_Multiplier .75
Player_Spine_Multiplier 1
Player_Skull_Multiplier 2
Zombie_Damage 625
Zombie_Leg_Multiplier 0.75
Zombie_Arm_Multiplier 0.75
Zombie_Spine_Multiplier 0.9
Zombie_Skull_Multiplier 2
Animal_Damage 600
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 125
Structure_Damage 125
Vehicle_Damage 500
Resource_Damage 200
Object_Damage 500
Invulnerable
Durability 0
Quality_Min 100
Quality_Max 100
Aim_In_Duration 0.25
Ballistic_Steps 40
Ballistic_Travel 12.5
Bullet_Gravity_Multiplier 5
Recoil_Min_X 8
Recoil_Max_X 8
Recoil_Min_Y 12
Recoil_Max_Y 18
Spread_Aim 0.0001
Spread_Hip 0.7
Recover_X .1
Recover_Y -.4
Shake_Min_X -0.015
Shake_Min_Y 0.005
Shake_Min_Z -0.1
Shake_Max_X 0.005
Shake_Max_Y -0.020
Shake_Max_Z -0.2
Muzzle
Blueprints 2
Blueprint_0_Type Tool
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 51282
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Outputs 2
// Metal Scrap
Blueprint_0_Output_0_ID 51034
Blueprint_0_Output_0_Amount 4
Blueprint_0_Output_1_ID 51018
Blueprint_0_Output_1_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Repair
Blueprint_1_Supply_0_ID 51034
Blueprint_1_Supply_0_Amount 4
Blueprint_1_Build 27
Shoot_Quest_Rewards 1
Shoot_Quest_Reward_0_Type Rewards_List_Asset
Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa
Gunshot_Rolloff_Distance 768