1021
6f97c1d2b4fd4aba8f0282f369dd9758
Inventory Size
Hand Slot
Range
Firemodes
Firerate (rounds per second)
Durability Loss per Shot
Hooks
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 35 | 25 | 19 | 19 |
Zombie | 108 | 59 | 29 | 29 |
Animal | 35 | 25 | 19 | - |
Damage | |
---|---|
Barricade | 12 |
Structure | 12 |
Vehicle | 25 |
Resource | 15 |
Object | 20 |
Id | File Name |
---|---|
4338 | Coalition_Low_Peaks_Guns.dat |
4438 | Military_America_Guns.dat |
4449 | Military_Canada_Guns.dat |
4474 | Military_Low_Peaks_Guns.dat |
GUID 6F97C1D2B4FD4ABA8F0282F369DD9758
ID 1021
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
Size_X 2
Size_Y 2
Size_Z 0.3
Size2_Z 0.35
Magazine 1022
Hook_Tactical
Hook_Barrel
Ammo_Min 3
Ammo_Max 13
Safety
Semi
Caliber 23
Range 100
Firerate 4
Action Trigger
Player_Damage 32
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 32
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 12
Structure_Damage 12
Vehicle_Damage 25
Resource_Damage 15
Object_Damage 20
Durability 0.15
Spread_Aim 0.05
Spread_Hip 0.15
Recoil_Min_X 0.4
Recoil_Min_Y 8
Recoil_Max_X 0.5
Recoil_Max_Y 11
Recover_X 0.6
Recover_Y 0.6
Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.05
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.075
Muzzle 3
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 1021
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27