1024
4fe22b46f01d4e39a4649e3b187f35e6
Inventory Size
Hand Slot
Range
Firemodes
Firerate (rounds per second)
Durability Loss per Shot
Hooks
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 22 | 16 | 12 | 12 |
Zombie | 82 | 45 | 22 | 22 |
Animal | 22 | 16 | 12 | - |
Damage | |
---|---|
Barricade | 10 |
Structure | 10 |
Vehicle | 23 |
Resource | 12 |
Object | 15 |
Id | File Name |
---|---|
4235 | Arena_Guns_Military_Common.dat |
4438 | Military_America_Guns.dat |
4474 | Military_Low_Peaks_Guns.dat |
4486 | Militia_Russia_Guns.dat |
GUID 4FE22B46F01D4E39A4649E3B187F35E6
ID 1024
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
Size_X 3
Size_Y 2
Size_Z 0.3
Size2_Z 0.4
Sight 1025
Magazine 1026
Hook_Sight
Hook_Tactical
Hook_Barrel
Ammo_Min 10
Ammo_Max 50
Safety
Semi
Auto
Caliber 24
Range 100
Firerate 3
Replace 0.5
Action Trigger
Player_Damage 20
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 75
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 20
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 10
Structure_Damage 10
Vehicle_Damage 23
Resource_Damage 12
Object_Damage 15
Durability 0.35
Spread_Aim 0.1
Spread_Hip 0.2
Recoil_Min_X -1.5
Recoil_Min_Y 1.5
Recoil_Max_X 1.5
Recoil_Max_Y 3
Recover_X 0.7
Recover_Y 0.7
Shake_Min_X -0.001
Shake_Min_Y 0.001
Shake_Min_Z -0.005
Shake_Max_X 0.001
Shake_Max_Y -0.001
Shake_Max_Z -0.01
Muzzle 3
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Tool 76
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 1024
Blueprint_1_Product 67
Blueprint_1_Products 4
Blueprint_1_Build 27