1039
87d19ec2e6594117b8b0b79eb1e5bd44
Inventory Size
Hand Slot
Range
Firemodes
Firerate (rounds per second)
Durability Loss per Shot
Hooks
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 26 | 19 | 14 | 14 |
Zombie | 108 | 59 | 29 | 29 |
Animal | 26 | 19 | 14 | - |
Damage | |
---|---|
Barricade | 12 |
Structure | 12 |
Vehicle | 25 |
Resource | 15 |
Object | 15 |
Id | File Name |
---|---|
4609 | Police_Low_Guns.dat |
GUID 87D19EC2E6594117B8B0B79EB1E5BD44
ID 1039
Type Gun
Rarity Uncommon
Useable Gun
Slot Secondary
Size_X 2
Size_Y 2
Size_Z 0.3
Size2_Z 0.3
Magazine 1040
Hook_Tactical
Hook_Barrel
Ammo_Min 4
Ammo_Max 12
Safety
Semi
Caliber 26
Range 90
Firerate 4
Action Trigger
Player_Damage 24
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 24
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 12
Structure_Damage 12
Vehicle_Damage 25
Resource_Damage 15
Object_Damage 15
Durability 0.1
Aim_In_Duration 0.15
Spread_Aim 0.05
Spread_Hip 0.15
Recoil_Min_X -0.4
Recoil_Min_Y 2
Recoil_Max_X -0.6
Recoil_Max_Y 3
Recover_X 0.4
Recover_Y 0.4
Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.05
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.075
Muzzle 3
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 1039
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 67
Blueprint_1_Output_0_Amount 1
Blueprint_1_Output_1_ID 61
Blueprint_1_Output_1_Amount 1
Blueprint_1_Build 27