116
953f584b63bb487eabafa2770be0a798
Inventory Size
Hand Slot
Range
Firemodes
Firerate (rounds per second)
Durability Loss per Shot
Hooks
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 44 | 32 | 24 | 24 |
Zombie | 108 | 59 | 29 | 29 |
Animal | 44 | 32 | 24 | - |
Damage | |
---|---|
Barricade | 25 |
Structure | 15 |
Vehicle | 40 |
Resource | 20 |
Object | 25 |
Id | File Name |
---|---|
4179 | Beacon.dat |
4236 | Arena_Guns_Military_Rare.dat |
4489 | Militia_Russia_Special.dat |
4693 | Special_America_Guns.dat |
4733 | Special_High_Peaks_Guns.dat |
GUID 953F584B63BB487EABAFA2770BE0A798
ID 116
Type Gun
Rarity Legendary
Useable Gun
Slot Secondary
Size_X 3
Size_Y 2
Size_Z 0.425
Size2_Z 0.55
Sight 118
Magazine 6
Barrel 117
Hook_Sight
Hook_Tactical
Hook_Grip
Ammo_Min 10
Ammo_Max 30
Safety
Semi
Auto
Caliber 1
Range 125
Firerate 4
Action Trigger
Player_Damage 40
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 40
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 25
Structure_Damage 15
Vehicle_Damage 40
Resource_Damage 20
Object_Damage 25
Durability 0.5
Aim_In_Duration 0.25
Spread_Aim 0.1
Spread_Hip 0.175
Recoil_Min_X -2
Recoil_Min_Y 2
Recoil_Max_X 2
Recoil_Max_Y 4
Recover_X 0.65
Recover_Y 0.65
Shake_Min_X -0.001
Shake_Min_Y 0.001
Shake_Min_Z -0.005
Shake_Max_X 0.001
Shake_Max_Y -0.001
Shake_Max_Z -0.01
Muzzle 3
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 7
Blueprint_0_Tool 76
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 116
Blueprint_1_Product 67
Blueprint_1_Products 5
Blueprint_1_Build 27