129
5942d0d5f7024df094eba61b4372c7ab
Inventory Size
Hand Slot
Range
Firemodes
Firerate (rounds per second)
Durability Loss per Shot
Hooks
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 71 | 52 | 39 | 39 |
Zombie | 108 | 59 | 29 | 29 |
Animal | 71 | 52 | 39 | - |
Damage | |
---|---|
Barricade | 40 |
Structure | 30 |
Vehicle | 40 |
Resource | 30 |
Object | 35 |
Id | File Name |
---|---|
4239 | Arena_Guns_Ranger_Common.dat |
4468 | Military_Low_Guns.dat |
4491 | Militia_Special.dat |
4761 | Syndicate_Special.dat |
GUID 5942D0D5F7024DF094EBA61B4372C7AB
ID 129
Type Gun
Rarity Rare
Useable Gun
Slot Primary
Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.725
Sight 131
Magazine 130
Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel
Ammo_Min 1
Ammo_Max 7
Safety
Semi
Caliber 11
Range 250
Firerate 13
Action Trigger
Player_Damage 65
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 65
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 40
Structure_Damage 30
Vehicle_Damage 40
Resource_Damage 30
Object_Damage 35
Durability 0.45
Spread_Aim 0.005
Spread_Hip 0.4
Recoil_Min_X 5
Recoil_Min_Y 10
Recoil_Max_X 10
Recoil_Max_Y 15
Recover_X 0.3
Recover_Y 0.75
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1
Muzzle 4
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 1
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 129
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 67
Blueprint_1_Output_0_Amount 3
Blueprint_1_Output_1_ID 61
Blueprint_1_Output_1_Amount 1
Blueprint_1_Build 27