132
ef50b4155ded471284377c2b199d0409
Inventory Size
Hand Slot
Range
Firemodes
Firerate (rounds per second)
Durability Loss per Shot
Hooks
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 55 | 40 | 30 | 30 |
Zombie | 126 | 69 | 34 | 34 |
Animal | 55 | 40 | 30 | - |
Damage | |
---|---|
Barricade | 30 |
Structure | 30 |
Vehicle | 50 |
Resource | 30 |
Object | 50 |
Id | File Name |
---|---|
4179 | Beacon.dat |
4236 | Arena_Guns_Military_Rare.dat |
4489 | Militia_Russia_Special.dat |
4693 | Special_America_Guns.dat |
4733 | Special_High_Peaks_Guns.dat |
GUID EF50B4155DED471284377C2B199D0409
ID 132
Type Gun
Rarity Epic
Useable Gun
Slot Primary
Size_X 5
Size_Y 2
Size_Z 0.3
Size2_Z 0.55
Sight 134
Magazine 133
Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel
Ammo_Min 30
Ammo_Max 150
Safety
Auto
Caliber 12
Equipable_Movement_Speed_Multiplier 0.95
Range 175
Firerate 4
Unplace 0.2
Replace 0.8
Action Trigger
Player_Damage 50
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 115
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 50
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 30
Structure_Damage 30
Vehicle_Damage 50
Resource_Damage 30
Object_Damage 50
Invulnerable
Durability 0.15
Aim_In_Duration 0.25
Spread_Aim 0.2
Spread_Hip 0.2
Recoil_Min_X 1.5
Recoil_Min_Y 3
Recoil_Max_X 3
Recoil_Max_Y 4
Recover_X 0.7
Recover_Y 0.7
Shake_Min_X -0.004
Shake_Min_Y 0.004
Shake_Min_Z -0.01
Shake_Max_X 0.004
Shake_Max_Y -0.004
Shake_Max_Z -0.02
Muzzle 3
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 7
Blueprint_0_Tool 76
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 132
Blueprint_1_Product 67
Blueprint_1_Products 5
Blueprint_1_Build 27