1364
e62c7cf4a9f44fed941eb065b7f19f5c
Inventory Size
Hand Slot
Range
Firemodes
Firerate (rounds per second)
Durability Loss per Shot
Hooks
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 40 | 29 | 22 | 22 |
Zombie | 108 | 59 | 29 | 29 |
Animal | 40 | 29 | 22 | - |
Damage | |
---|---|
Barricade | 25 |
Structure | 20 |
Vehicle | 40 |
Resource | 25 |
Object | 35 |
Id | File Name |
---|---|
4179 | Beacon.dat |
4729 | Special_High_Guns.dat |
4733 | Special_High_Peaks_Guns.dat |
GUID E62C7CF4A9F44FED941EB065B7F19F5C
ID 1364
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
Size_X 5
Size_Y 3
Size_Z 0.475
Size2_Z 0.725
Magazine 1365
Hook_Tactical
Ammo_Min 75
Ammo_Max 250
Auto
Caliber 32
Equipable_Movement_Speed_Multiplier 0.9
Range 150
Firerate 3
Replace 0.625
Action Minigun
Player_Damage 37
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 37
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 25
Structure_Damage 20
Vehicle_Damage 40
Resource_Damage 25
Object_Damage 35
Durability 0.05
Aim_In_Duration 0.6
Spread_Aim 0.175
Spread_Hip 0.25
Recoil_Min_Y 0.3
Recoil_Max_Y 0.8
Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.025
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.05
Muzzle 4
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 8
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 1364
Blueprint_1_Product 67
Blueprint_1_Products 6
Blueprint_1_Build 27