1366
40be5267368d4236ada00643b9916a14
Inventory Size
Hand Slot
Range
Firemodes
Firerate (rounds per second)
Durability Loss per Shot
Hooks
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 42 | 28 | 24 | 24 |
Zombie | 42 | 28 | 24 | 24 |
Animal | 42 | 28 | 24 | - |
Damage | |
---|---|
Barricade | 9 |
Structure | 6 |
Vehicle | 9 |
Resource | 9 |
Object | 10 |
Id | File Name |
---|---|
4597 | Police_High_Guns.dat |
GUID 40BE5267368D4236ADA00643B9916A14
ID 1366
Type Gun
Rarity Rare
Useable Gun
Slot Primary
Size_X 4
Size_Y 2
Size_Z 0.325
Size2_Z 0.5
Sight 1367
Magazine 1368
Hook_Sight
Hook_Tactical
Hook_Grip
Ammo_Min 1
Ammo_Max 7
Safety
Semi
Caliber 33
Range 25
Firerate 20
Action Trigger
Player_Damage 35
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 35
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.2
Animal_Damage 35
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2
Barricade_Damage 9
Structure_Damage 6
Vehicle_Damage 9
Resource_Damage 9
Object_Damage 10
Durability 0.15
Spread_Aim 0.775
Spread_Hip 0.125
Ballistic_Steps 1
Recoil_Min_X -5
Recoil_Min_Y 25
Recoil_Max_X 5
Recoil_Max_Y 35
Recover_X 0.25
Recover_Y 0.25
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1
Muzzle 4
Shell 33
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Level 1
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 1366
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27