1476
90b25d37520b4330a452e36e82a41023
Inventory Size
Hand Slot
Range
Firemodes
Firerate (rounds per second)
Durability Loss per Shot
Hooks
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 29 | 21 | 16 | 16 |
Zombie | 108 | 59 | 29 | 29 |
Animal | 29 | 21 | 16 | - |
Damage | |
---|---|
Barricade | 10 |
Structure | 5 |
Vehicle | 15 |
Resource | 15 |
Object | 15 |
Id | File Name |
---|---|
4321 | Civilian_Peaks_Guns.dat |
4405 | Guns_Peaks_Guns.dat |
GUID 90B25D37520B4330A452E36E82A41023
ID 1476
Type Gun
Rarity Uncommon
Useable Gun
Slot Secondary
Size_X 2
Size_Y 2
Size_Z 0.325
Size2_Z 0.35
Magazine 1487
Hook_Barrel
Ammo_Min 3
Ammo_Max 9
Safety
Semi
Caliber 43
Range 90
Firerate 1
Action Trigger
Player_Damage 27
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 27
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 10
Structure_Damage 5
Vehicle_Damage 15
Resource_Damage 15
Object_Damage 15
Durability 0.3
Aim_In_Duration 0.15
Spread_Aim 0.04
Spread_Hip 0.2
Recoil_Min_X -0.4
Recoil_Min_Y 12
Recoil_Max_X 0.4
Recoil_Max_Y 15
Recover_X 0.75
Recover_Y 0.75
Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.05
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.075
Muzzle 3
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 1476
Blueprint_1_Product 67
Blueprint_1_Products 1
Blueprint_1_Build 27