1484
ed305a3c33de4586a6cf29cf06a11e26
Inventory Size
Hand Slot
Range
Firemodes
Firerate (rounds per second)
Durability Loss per Shot
Hooks
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 36 | 24 | 21 | 21 |
Zombie | 36 | 24 | 21 | 21 |
Animal | 36 | 24 | 21 | - |
Damage | |
---|---|
Barricade | 8 |
Structure | 5 |
Vehicle | 8 |
Resource | 8 |
Object | 8 |
Id | File Name |
---|---|
4179 | Beacon.dat |
4601 | Police_High_Peaks_Guns.dat |
GUID ED305A3C33DE4586A6CF29CF06A11E26
ID 1484
Type Gun
Rarity Epic
Useable Gun
Slot Primary
Size_X 4
Size_Y 2
Size_Z 0.3
Size2_Z 0.5
Sight 1486
Magazine 1485
Hook_Sight
Hook_Tactical
Hook_Grip
Ammo_Min 10
Ammo_Max 21
Safety
Auto
Caliber 42
Range 20
Firerate 10
Action Trigger
Player_Damage 30
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 30
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.2
Animal_Damage 30
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2
Barricade_Damage 8
Structure_Damage 5
Vehicle_Damage 8
Resource_Damage 8
Object_Damage 8
Durability 0.4
Spread_Aim 0.75
Spread_Hip 0.15
Ballistic_Steps 1
Recoil_Min_X -1
Recoil_Min_Y 2
Recoil_Max_X 1
Recoil_Max_Y 3
Recover_X 0.1
Recover_Y 0.1
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1
Muzzle 4
Shell 33
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Tool 76
Blueprint_0_Level 1
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 1484
Blueprint_1_Product 67
Blueprint_1_Products 4
Blueprint_1_Build 27