18
8550c31ea94c4bc5a7d30078c40012c0
Inventory Size
Hand Slot
Range
Firemodes
Firerate (rounds per second)
Durability Loss per Shot
Hooks
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 108 | 79 | 59 | 59 |
Zombie | 137 | 75 | 37 | 37 |
Animal | 108 | 79 | 59 | - |
Damage | |
---|---|
Barricade | 35 |
Structure | 35 |
Vehicle | 60 |
Resource | 30 |
Object | 75 |
Id | File Name |
---|---|
4179 | Beacon.dat |
4236 | Arena_Guns_Military_Rare.dat |
4719 | Special_Canada_Guns.dat |
GUID 8550C31EA94C4BC5A7D30078C40012C0
ID 18
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
Size_X 5
Size_Y 2
Size_Z 0.45
Size2_Z 0.9
Sight 19
Magazine 20
Hook_Sight
Hook_Tactical
Hook_Grip
Ammo_Min 1
Ammo_Max 6
Safety
Semi
Caliber 2
Range 300
Firerate 50
Action Bolt
Player_Damage 99
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Instakill_Headshots True
Zombie_Damage 125
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 99
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 35
Structure_Damage 35
Vehicle_Damage 60
Resource_Damage 30
Object_Damage 75
Invulnerable
Durability 1
Wear 3
Aim_In_Duration 0.25
Spread_Aim 0.001
Spread_Hip 0.35
Ballistic_Steps 24
Ballistic_Travel 12.5
Recoil_Min_X -4
Recoil_Min_Y 25
Recoil_Max_X -5
Recoil_Max_Y 30
Recover_X 0.25
Recover_Y 0.25
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1
Muzzle 4
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 6
Blueprint_0_Tool 76
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 18
Blueprint_1_Product 67
Blueprint_1_Products 4
Blueprint_1_Build 27