Eaglefire
Eaglefire
American assault rifle chambered in Military ammunition.
ID:
4
GUID:
b03d581a5c1a490f995f8deba57b0f17
Item Gun Vanilla Rare
4 x 2 (8)

Inventory Size

Primary

Hand Slot

200m

Range

Semi, Safety

Firemodes

10.42 RPS

Firerate (rounds per second)

0.2%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

Magazines (5)
Barrels (3)
Damage
Combat Damage
Head Spine Leg Arm
Player 44 32 24 24
Zombie 108 59 29 29
Animal 44 32 24 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 15
Vehicle 35
Resource 15
Object 25
Repair
Repair lvl.2
0%
+
4 x
=
100%
Tool
=
3 x
Id Guid File Name
4173 e2691008-f3d7-46c9-bde7-bd28258f28d9 Wild.dat
4235 7c8ef516-6abf-4f41-a8a3-a9cbd2ad268e Arena_Guns_Military_Common.dat
4301 4b5f2345-4650-4c22-88d9-2c9e67656dbc Civilian_America_Guns.dat
4396 62f4b33e-5f50-4a3b-92df-828841ed3504 Guns_America_Guns.dat
4486 6297ccb7-cb7a-4397-8e14-d728d92f0065 Militia_Russia_Guns.dat
127
Amped
237
Breeze
50039
Cardboard
106
Cryptic
174
Jackpot
67
Leather
50098
Pumpkin Patch
50071
Retrowave
50007
Tigrus
50180
Toy
50144
UMarine
Eaglefire.dat
GUID B03D581A5C1A490F995F8DEBA57B0F17
ID 4
Type Gun

Rarity Rare
Useable Gun
Slot Primary
Size_X 4
Size_Y 2
Size_Z 0.4
Size2_Z 0.6
Sight 5
Magazine 6
Hook_Sight 
Hook_Tactical 
Hook_Grip 
Hook_Barrel 
Ammo_Min 10
Ammo_Max 30
Safety 
Semi 
Bursts 3
Caliber 1
Range 200
Firerate 4
Action Trigger
Player_Damage 40
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 40
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 15
Object_Damage 25
Durability 0.2
Aim_In_Duration 0.25
Spread_Aim 0.05
Spread_Hip 0.1
Recoil_Min_X 0.5
Recoil_Min_Y 3
Recoil_Max_X 1.5
Recoil_Max_Y 4
Recover_X 0.4
Recover_Y 0.4
Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.01
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.02
Muzzle 3
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27
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