488
c2065f079e734db4b278f15b17998af4
Inventory Size
Hand Slot
Range
Firemodes
Firerate (rounds per second)
Durability Loss per Shot
Hooks
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 88 | 64 | 48 | 48 |
Zombie | 137 | 75 | 37 | 37 |
Animal | 108 | 79 | 59 | - |
Damage | |
---|---|
Barricade | 35 |
Structure | 30 |
Vehicle | 50 |
Resource | 40 |
Object | 50 |
Id | File Name |
---|---|
4179 | Beacon.dat |
4332 | Coalition_High_Peaks_Guns.dat |
4489 | Militia_Russia_Special.dat |
4693 | Special_America_Guns.dat |
4719 | Special_Canada_Guns.dat |
GUID C2065F079E734DB4B278F15B17998AF4
ID 488
Type Gun
Rarity Epic
Useable Gun
Slot Secondary
Size_X 2
Size_Y 2
Size_Z 0.35
Size2_Z 0.35
Magazine 489
Ammo_Min 3
Ammo_Max 7
Safety
Semi
Caliber 19
Range 125
Firerate 10
Action Trigger
Player_Damage 80
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 125
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 99
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 35
Structure_Damage 30
Vehicle_Damage 50
Resource_Damage 40
Object_Damage 50
Durability 0.6
Aim_In_Duration 0.15
Spread_Aim 0.05
Spread_Hip 0.2
Recoil_Min_X -5
Recoil_Min_Y 15
Recoil_Max_X -10
Recoil_Max_Y 20
Recover_X 0.5
Recover_Y 0.5
Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.1
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.15
Muzzle 3
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Tool 76
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 488
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27