1×1 (1)
Inventory size
Hostile
Targeting mode
750 HP
Health
LOW
Armor tier
70 m
Detection radius
300 m
Target loss range
6 (2×3)
Storage slots
100%
Ammo cost per shot
100%
Gun wear per shot
±180°
Idle sweep arc
Yes
Mounted gun visible
Locked
Owner-only storage
Yes
Reacts to attacks
No
Repairable
No
Salvageable
Map spawn points
Items.Respawn_Time) up to a fraction of its points
(Items.Spawn_Chance, usually 10–50%). When a point fills, the table rolls a rarity tier
(Common / Rare / Epic / Legendary) by cumulative chance, then picks one item uniformly from that tier.
The Drop Chance column is the combined odds — 100% means the item
is the sole candidate, not that the point will always be filled.
Zombie kill drops
Resource harvesting
Log + Stick per hit; rocks / nodes / forage roll a spawn table once per harvest.
Forage bushes are single-use until the server resets them.
Object destruction & droppers
NPC vendors
Cases (Unbox / Open)
Item_Random reward rolls a configured number of items from a spawn table — your case shows
its action name and roll count on its own page.
Horde beacons
√players in the area when participant scaling is on.
Fishing rods
Consumable rewards
Hunted animals
Reward_ID spawn pool
(Reward_Min-Reward_Max rolls) or, when no reward pool is set, drops
a fixed 2-4 of Meat and 2-4 of Pelt. Hunting skill influences XP, not loot.
Vehicle wrecks
Drops_Table_ID spawn pool rolls
Drops_Min-Drops_Max items at the wreck location. Most vehicles default to vanilla
table 962 with 3-7 rolls; mods can override.
Airdrops
GUID 4043bebcd36e464eae99b45a74ac0da8
Type Sentry
Useable Barricade
Build Sentry
ID 6543
Size_X 1
Size_Y 1
Health 750
Range 4
Radius 0.5
Offset 1
Storage_X 2
Storage_Y 3
Display
Mode Hostile
Locked
Unpickupable
Unrepairable
Unsalvageable
Bypass_Claim
Allow_Placement_Inside_Clip_Volumes true
Infinite_Ammo
Infinite_Quality
Requires_Power false
Can_Players_Open false
Delete_Contained_Items_On_Destroy true
Detection_Radius 70
Target_Loss_Radius 300
Armor_FalloffRange 70
Armor_FalloffMaxRange 70.1
Armor_FalloffMultiplier 0
Explosion 4137
Default_Contained_Items
[
{
Asset 93903ebf094041df832874e14eebd32a
Amount 1
}
]
SalvageItem 4043bebcd36e464eae99b45a74ac0da8
Item_Dropped_On_Destroy f2d20ee6d8624d568d5742d1e8a09857
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Target_Players true
Target_Animals false
Target_Vehicles false
Target_Zombies false
React_To_Attacks True
Sweep_Yaw 360
Sweep_Period 20
Should_Close_When_Outside_Range true
PlacementAudioClip core.masterbundle:Sounds/MetalPlacement.mp3
Has_Clip_Prefab false
Exclude_From_Level_Batching