4 x 2 (8)
Inventory Size
Primary
Hand Slot
Auto
Firemodes
420m
Range
5.21 RPS
Firerate
0%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-1.5 to 1.5 (60%)
Recoil X
5 to 7 (60%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 44 | 32 | 24 | 24 |
| Zombie | 574 | 574 | 574 | 574 |
| Animal | 321 | 321 | 321 | - |
Structure Damage
High Caliber
| Damage | |
|---|---|
| Barricade | 69 |
| Structure | 69 |
| Vehicle | 109 |
| Resource | 897 |
| Object | 77 |
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Sky_Music_3.dat
GUID 709df2a20dd0460680ca8574b31d031d
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 44061
Size_X 4
Size_Y 2
Size_Z 0.3
Magazine 44016
Sight 44062
Ammo_Min 30
Ammo_Max 30
Auto
Caliber 44002
Range 420
Firerate 8
Action Trigger
Player_Damage 40
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 574
Zombie_Leg_Multiplier 1
Zombie_Arm_Multiplier 1
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1
Animal_Damage 321
Animal_Leg_Multiplier 1
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1
Barricade_Damage 69
Structure_Damage 69
Vehicle_Damage 109
Resource_Damage 897
Object_Damage 77
Spread_Aim 0.005
Spread_Hip 0.1
Recoil_Min_X 1.5
Recoil_Min_Y 5
Recoil_Max_X -1.5
Recoil_Max_Y 7
Recover_X 0.6
Recover_Y 0.6
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.02
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.02
Ballistic_Drop 0.001
Muzzle 44013
Invulnerable
Can_Use_Underwater True
Asset_Bundle_Version 2