1×1 (1)

Inventory size

+55%

Food

+10%

Health

How loot works in Unturned Sections that apply to this food are open by default
Map spawn points
Each dot is a fixed loot point. The map is split into a grid of regions; each region tops up its loot on a server-set timer (Items.Respawn_Time) up to a fraction of its points (Items.Spawn_Chance, usually 10–50%). When a point fills, the table rolls a rarity tier (Common / Rare / Epic / Legendary) by cumulative chance, then picks one item uniformly from that tier. The Drop Chance column is the combined odds — 100% means the item is the sole candidate, not that the point will always be filled.
Zombie kill drops
Zombies on certain map regions can drop items when killed. Drop chance is the per-roll weight from that zombie's loot table. Boss / Mega / Flanker variants run higher-tier tables.
Resource harvesting
Trees, rocks, metal nodes, and forageable bushes drop items when harvested with a tool. Trees yield Log + Stick per hit; rocks / nodes / forage roll a spawn table once per harvest. Forage bushes are single-use until the server resets them.
Object destruction & droppers
Some world objects drop items when destroyed (rubble loot — fixed roll count from a spawn table) or when interacted with. Dropper objects (printers, cash registers, etc.) dispense one item per use with a cooldown; some require power.
NPC vendors
Shopkeepers offer fixed lists of items they sell to you and items they buy from you. Costs use either skill experience (default) or an in-game currency item. Some offers gate behind quest progress, skillsets, or reputation.
Cases (Unbox / Open)
Supply / barricade items with an Unbox-style action that triggers a blueprint. The blueprint's Item_Random reward rolls a configured number of items from a spawn table — your case shows its action name and roll count on its own page.
Horde beacons
Place a beacon and a wave of zombies attacks. Defeating the wave drops loot at the beacon location, with rewards scaling roughly by √players in the area when participant scaling is on.
Fishing rods
Cast a rod into water and reel in. Each successful catch rolls one random item from the rod's catch pool and grants skill XP. Higher-tier rods can have different pools and faster bite times.
Consumable rewards
Event consumables (Birthday Cake, Lottery Scratchers, Easter Egg, etc.) roll between min and max items from a spawn table when used, on top of any normal food / water / health effects.
Hunted animals
Killing an animal either rolls items from its Reward_ID spawn pool (Reward_Min-Reward_Max rolls) or, when no reward pool is set, drops a fixed 2-4 of Meat and 2-4 of Pelt. Hunting skill influences XP, not loot.
Vehicle wrecks
When a vehicle is destroyed (explosion, decay, water), its Drops_Table_ID spawn pool rolls Drops_Min-Drops_Max items at the wreck location. Most vehicles default to vanilla table 962 with 3-7 rolls; mods can override.
Airdrops
Random in-game events that drop a crate of high-tier loot at a marked airdrop location. Crates spawn on server-side timers and are independent of regular item spawn points.
Debug_Food_4.dat
GUID 580e622efb784d7cbcb51ebad02fa1b5
Type Food
Useable Consumeable
ID 51596

Size_X 1
Size_Y 1
Size_Z 0.3
Size2_Z 0.35

Health 10
Food 55
ConsumeAudioClip core.masterbundle:Sounds/EatCrunchy.mp3

Master_Bundle_Override core.masterbundle
Bundle_Override_Path /Items/Food/Canned_Beans

Shared_Skin_Lookup_ID 13

Quest_Rewards 40
Quest_Reward_0_Type Item
Quest_Reward_0_ID 51781
Quest_Reward_0_Amount 1
Quest_Reward_0_GrantDelaySeconds 0
Quest_Reward_1_Type Item
Quest_Reward_1_ID 51782
Quest_Reward_1_Amount 1
Quest_Reward_1_GrantDelaySeconds 0.05
Quest_Reward_2_Type Item
Quest_Reward_2_ID 51783
Quest_Reward_2_Amount 1
Quest_Reward_2_GrantDelaySeconds 0.1
Quest_Reward_3_Type Item
Quest_Reward_3_ID 51784
Quest_Reward_3_Amount 1
Quest_Reward_3_GrantDelaySeconds 0.15
Quest_Reward_4_Type Item
Quest_Reward_4_ID 51785
Quest_Reward_4_Amount 1
Quest_Reward_4_GrantDelaySeconds 0.2
Quest_Reward_5_Type Item
Quest_Reward_5_ID 51786
Quest_Reward_5_Amount 1
Quest_Reward_5_GrantDelaySeconds 0.25
Quest_Reward_6_Type Item
Quest_Reward_6_ID 51787
Quest_Reward_6_Amount 1
Quest_Reward_6_GrantDelaySeconds 0.3
Quest_Reward_7_Type Item
Quest_Reward_7_ID 51788
Quest_Reward_7_Amount 1
Quest_Reward_7_GrantDelaySeconds 0.35
Quest_Reward_8_Type Item
Quest_Reward_8_ID 51789
Quest_Reward_8_Amount 1
Quest_Reward_8_GrantDelaySeconds 0.4
Quest_Reward_9_Type Item
Quest_Reward_9_ID 51790
Quest_Reward_9_Amount 1
Quest_Reward_9_GrantDelaySeconds 0.45
Quest_Reward_10_Type Item
Quest_Reward_10_ID 51791
Quest_Reward_10_Amount 1
Quest_Reward_10_GrantDelaySeconds 0.5
Quest_Reward_11_Type Item
Quest_Reward_11_ID 51792
Quest_Reward_11_Amount 1
Quest_Reward_11_GrantDelaySeconds 0.55
Quest_Reward_12_Type Item
Quest_Reward_12_ID 51793
Quest_Reward_12_Amount 1
Quest_Reward_12_GrantDelaySeconds 0.6
Quest_Reward_13_Type Item
Quest_Reward_13_ID 51794
Quest_Reward_13_Amount 1
Quest_Reward_13_GrantDelaySeconds 0.65
Quest_Reward_14_Type Item
Quest_Reward_14_ID 51795
Quest_Reward_14_Amount 1
Quest_Reward_14_GrantDelaySeconds 0.7
Quest_Reward_15_Type Item
Quest_Reward_15_ID 51796
Quest_Reward_15_Amount 1
Quest_Reward_15_GrantDelaySeconds 0.75
Quest_Reward_16_Type Item
Quest_Reward_16_ID 51797
Quest_Reward_16_Amount 1
Quest_Reward_16_GrantDelaySeconds 0.8
Quest_Reward_17_Type Item
Quest_Reward_17_ID 51798
Quest_Reward_17_Amount 1
Quest_Reward_17_GrantDelaySeconds 0.85
Quest_Reward_18_Type Item
Quest_Reward_18_ID 51799
Quest_Reward_18_Amount 1
Quest_Reward_18_GrantDelaySeconds 0.9
Quest_Reward_19_Type Item
Quest_Reward_19_ID 51800
Quest_Reward_19_Amount 1
Quest_Reward_19_GrantDelaySeconds 0.95
Quest_Reward_20_Type Item
Quest_Reward_20_ID 51801
Quest_Reward_20_Amount 1
Quest_Reward_20_GrantDelaySeconds 1
Quest_Reward_21_Type Item
Quest_Reward_21_ID 51802
Quest_Reward_21_Amount 1
Quest_Reward_21_GrantDelaySeconds 1.05
Quest_Reward_22_Type Item
Quest_Reward_22_ID 51803
Quest_Reward_22_Amount 1
Quest_Reward_22_GrantDelaySeconds 1.1
Quest_Reward_23_Type Item
Quest_Reward_23_ID 51804
Quest_Reward_23_Amount 1
Quest_Reward_23_GrantDelaySeconds 1.15
Quest_Reward_24_Type Item
Quest_Reward_24_ID 51805
Quest_Reward_24_Amount 1
Quest_Reward_24_GrantDelaySeconds 1.2
Quest_Reward_25_Type Item
Quest_Reward_25_ID 51806
Quest_Reward_25_Amount 1
Quest_Reward_25_GrantDelaySeconds 1.25
Quest_Reward_26_Type Item
Quest_Reward_26_ID 51807
Quest_Reward_26_Amount 1
Quest_Reward_26_GrantDelaySeconds 1.3
Quest_Reward_27_Type Item
Quest_Reward_27_ID 51808
Quest_Reward_27_Amount 1
Quest_Reward_27_GrantDelaySeconds 1.35
Quest_Reward_28_Type Item
Quest_Reward_28_ID 51809
Quest_Reward_28_Amount 1
Quest_Reward_28_GrantDelaySeconds 1.4
Quest_Reward_29_Type Item
Quest_Reward_29_ID 51810
Quest_Reward_29_Amount 1
Quest_Reward_29_GrantDelaySeconds 1.45
Quest_Reward_30_Type Item
Quest_Reward_30_ID 51811
Quest_Reward_30_Amount 1
Quest_Reward_30_GrantDelaySeconds 1.5
Quest_Reward_31_Type Item
Quest_Reward_31_ID 51812
Quest_Reward_31_Amount 1
Quest_Reward_31_GrantDelaySeconds 1.55
Quest_Reward_32_Type Item
Quest_Reward_32_ID 51813
Quest_Reward_32_Amount 1
Quest_Reward_32_GrantDelaySeconds 1.6
Quest_Reward_33_Type Item
Quest_Reward_33_ID 51814
Quest_Reward_33_Amount 1
Quest_Reward_33_GrantDelaySeconds 1.65
Quest_Reward_34_Type Item
Quest_Reward_34_ID 51815
Quest_Reward_34_Amount 1
Quest_Reward_34_GrantDelaySeconds 1.7
Quest_Reward_35_Type Item
Quest_Reward_35_ID 51816
Quest_Reward_35_Amount 1
Quest_Reward_35_GrantDelaySeconds 1.75
Quest_Reward_36_Type Item
Quest_Reward_36_ID 51817
Quest_Reward_36_Amount 1
Quest_Reward_36_GrantDelaySeconds 1.8
Quest_Reward_37_Type Item
Quest_Reward_37_ID 51818
Quest_Reward_37_Amount 1
Quest_Reward_37_GrantDelaySeconds 1.85
Quest_Reward_38_Type Item
Quest_Reward_38_ID 51819
Quest_Reward_38_Amount 1
Quest_Reward_38_GrantDelaySeconds 1.9
Quest_Reward_39_Type Item
Quest_Reward_39_ID 51820
Quest_Reward_39_Amount 1
Quest_Reward_39_GrantDelaySeconds 1.95