Hostile

Behaviour

120 HP

Health

10 m/s

Run speed

3 m/s

Walk speed

20 HP

Bite damage

1 s

Time between bites

20 HP/s

Damage per second

2.25 m

Player attack reach

4.4 m

Vehicle attack reach

+50 XP

Kill reward

Drops on death (2 items)
View spawn table

Kills drop 4-8 items rolled independently from the pool below.

Unturned Leather icon 50.00 %
Unturned Raw Meat icon 50.00 %
Spawn tables (1)
Useful for modders. Each row links to the spawn table's page.
Spawn ID Spawn Name Drop Chance Pool Size
32276 Rio Animals Jungle 28.57 % 6
How loot works in Unturned Sections that apply to this animal are open by default
Animal spawn points
Dots mark spawn points, but the game groups nearby points into packs (any two points within ~16 m). The first animal of a pack rolls the table to pick a species, and that species is locked in for the pack — every later respawn in that area uses the same animal type. Animals roam freely after spawning, so you may meet them far from the marker. A pack only respawns once all of its members are dead and Animals.Respawn_Time has passed.
Rio_Jaguar.dat
GUID bc1d48c483ff4751bfa61125e79ff3d2
Type Animal
ID 36075

Speed_Run 10
Speed_Walk 3

Behaviour Offense

Health 120
Regen 0.2
Damage 20

Reward_ID 32164
Reward_XP 50
Reward_Min 4
Reward_Max 8

Roars 3