4 x 2 (8)
Inventory Size
100 (10 x 10)
Storage Size
10,000 HP
Health
HIGH
Armor Tier
Storage
Build
Yes
Repairable
Yes
Salvageable
| Spawn ID | Spawn Name | Drop Chance | Pool Size |
|---|---|---|---|
| 61795 | 芙蓉蛋糕 | 7.69 % | 9 |
Map spawn points
Items.Respawn_Time) up to a fraction of its points
(Items.Spawn_Chance, usually 10–50%). When a point fills, the table rolls a rarity tier
(Common / Rare / Epic / Legendary) by cumulative chance, then picks one item uniformly from that tier.
The Drop Chance column is the combined odds — 100% means the item
is the sole candidate, not that the point will always be filled.
Zombie kill drops
Resource harvesting
Log + Stick per hit; rocks / nodes / forage roll a spawn table once per harvest.
Forage bushes are single-use until the server resets them.
Object destruction & droppers
NPC vendors
Cases (Unbox / Open)
Item_Random reward rolls a configured number of items from a spawn table — your case shows
its action name and roll count on its own page.
Horde beacons
√players in the area when participant scaling is on.
Fishing rods
Consumable rewards
Airdrops
How vendor trading works in Unturned
NPCs on a map can run one or more vendors. Each vendor offers a fixed list of items they sell to you and items they buy from you. Each card below covers one (NPC, vendor) pair and lists every offer involving this item.
Price units: when no currency is configured the vendor uses your skill experience; otherwise an in-game currency item (its name appears next to the cost). Either way, the number reflects what changes hands per transaction.
Conditions (orange) gate the offer — quest progress, a skillset, reputation, etc. Rewards (green) are extras granted on top of the trade itself: bonus reputation, a quest flag flip, XP, etc. Hover any badge for the resolved name and exact rule.
Pre-equipped on a gun means the vendor sells it with specific attachments already mounted (a particular scope, magazine, ammo type, etc.).
gun case ×1
Locked behind progression in quest [PLA main quest] (Act II: The story continues) P2 The dilemma. Show exact unlock rules (1 path)
gun case ×1
GUID a8153faf7dc97d769883ea90280fe809
Type Storage
Rarity Legendary
Useable Barricade
Build Storage
ID 53071
Size_X 4
Size_Y 2
Size_Z 0.9
Health 10000
Range 6
Radius 0.5
Offset 0.75
Proof_Explosion
Storage_X 10
Storage_Y 10
Explosion 50
Locked
Armor_Tier High
Should_Close_When_Outside_Range true
PlacementAudioClip/Use.Wav
Has_Clip_Prefab false