1. Adding a command to give protection manually to a player, this is useful for another plugins/scripts calling to a player to give them protection (for example, when a player teleports to another zone using plugin, then plugins can use /protect [player] so they get the temporal protection)

  2. Adding </EnableJoinSpawnProtection>, self explanatory but, yeah, adding an option to enable the protection when players joins the server

  3. Making so if a translation is empty, they won’t show on chat. Personally I don’t like this thing of always showing 2 messages for getting protection and the expired one, I just like to have the expired one

    Hey rodrigo_al_ thanks for you suggestions. I added them in the latest release v1.1.0 of Respawn Protection.

    Few differences from your original suggestions:

    • Instead of /protect, the command is called /respawnprotection
    • Instead of making the translations empty to disable, I added the following options to configuration
    <SendProtectionEnabledMessage>true</SendProtectionEnabledMessage>
    <SendProtectionDisabledExpiredMessage>true</SendProtectionDisabledExpiredMessage>
    <SendProtectionDisabledOtherMessage>true</SendProtectionDisabledOtherMessage>

    You can download the latest version here: https://restoremonarchy.com/plugins/respawnprotection