5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
450m
Range
6.95 RPS
Firerate
0.055%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
-1.15 to 1.65 (74%)
Recoil X
7.4 to 8.9 (74%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 109 | 73 | 29 | 32 |
Zombie | 375 | 250 | 200 | 225 |
Animal | 109 | 65 | 58 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 15 |
Vehicle | 35 |
Resource | 19 |
Object | 67 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
M1A_Short_EBR.dat
GUID 9d0902421c754426b3fda542bb0716b9
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 35595
Size_X 5
Size_Y 2
Size_Z 0.37
Size2_Z 0.45
Equipable_Movement_Speed_Multiplier 1
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.4
Aiming_Movement_Speed_Multiplier 0.67
Magazine 35584
Hook_Barrel
Hook_Sight
Hook_Grip
Hook_Tactical
Ammo_Min 9
Ammo_Max 20
Safety
Semi
Attachment_Calibers 5
Attachment_Caliber_0 35000
Attachment_Caliber_1 35005
Attachment_Caliber_2 35006
Attachment_Caliber_3 35020
Attachment_Caliber_4 35036
Magazine_Calibers 1
Magazine_Caliber_0 35036
Requires_NonZero_Attachment_Caliber true
Range 450
Ballistic_Drop 0.0005
//Ballistic_Steps 32
Ballistic_Travel 12.3
Damage_Falloff_Range 0
Damage_Falloff_Multiplier 0.8
Firerate 6
Action Trigger
Player_Damage 73
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.45
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.5
Zombie_Damage 250
Zombie_Leg_Multiplier 0.8
Zombie_Arm_Multiplier 0.9
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.5
Animal_Damage 73
Animal_Leg_Multiplier 0.8
Animal_Spine_Multiplier 0.9
Animal_Skull_Multiplier 1.5
Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 19
Object_Damage 67
Durability 0.055
Spread_Aim 0.02
Spread_Hip 0.3
Recoil_Min_X -1.15
Recoil_Max_X 1.65
Recoil_Min_Y 7.4
Recoil_Max_Y 8.9
Recover_X 0.74
Recover_Y 0.74
Shake_Min_X -0.00153
Shake_Max_X 0.00153
Shake_Min_Y -0.005
Shake_Max_Y -0.0055
Shake_Min_Z -0.0052
Shake_Max_Z -0.0072
Muzzle 35003
Shell 35013
Blueprints 3
Blueprint_0_Type Repair
//REPAIR修理
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 36178
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Supply_1_ID 38084
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Tool 38090
//REPAIR TOOL修理工具
Blueprint_0_Build 27
Blueprint_1_Type Tool
//UPGRADE武器升级
Blueprint_1_Supplies 7
Blueprint_1_Supply_0_ID 35591
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_0_Critical
//STANDARD原武器
Blueprint_1_Supply_1_ID 38089
Blueprint_1_Supply_1_Amount 4
//导轨↑
Blueprint_1_Supply_2_ID 38085
Blueprint_1_Supply_2_Amount 3
//组件↑
Blueprint_1_Supply_3_ID 38086
Blueprint_1_Supply_3_Amount 1
//枪托↑
Blueprint_1_Supply_4_ID 38088
Blueprint_1_Supply_4_Amount 1
//底盘↑
Blueprint_1_Supply_5_ID 38087
Blueprint_1_Supply_5_Amount 1
//握把↑
Blueprint_1_Supply_6_ID 38232
Blueprint_1_Supply_6_Amount 1
//枪管↑
//工具
Blueprint_1_Tool 35057
Blueprint_1_Tool_Critical
Blueprint_1_State_Transfer
Blueprint_1_Build 27
Blueprint_2_Type Tool
//DEGRADE变种降级
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 35595
//本武器ID
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 35591
Blueprint_2_Output_0_Amount 1
//原武器ID
Blueprint_2_Output_1_ID 38085
Blueprint_2_Output_1_Amount 1
Blueprint_2_Tool 35057
Blueprint_2_State_Transfer
Blueprint_2_Build 27