6 x 2 (12)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

800m

Range

4.17 RPS

Firerate

0.08%

Durability Loss per Shot

Sight, Barrel

Hooks

-30%

Movement Speed

-6.35 to 9.35 (65%)

Recoil X

24.25 to 28.85 (65%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 17,000 170 76 76
Zombie 1,200 600 540 540
Animal 17,000 153 153 -
Structure Damage
High Caliber
Damage
Barricade 100
Structure 100
Vehicle 200
Resource 450
Object 450

Magazines (3)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

Repair
0%
+
3 x
+
5 x
=
100%
Tool
Tool
M82A1M_CQ.dat
GUID 46c79c1c110c4a30b3e16f687ea7a4f6

Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 35670

Size_X 6
Size_Y 2
Size_Z 0.37
Size2_Z 0.45


Magazine 35667
Barrel 35664
Sight 35668
Grip 35882

Equipable_Movement_Speed_Multiplier 0.7
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.6
Aiming_Movement_Speed_Multiplier 0.3

Hook_Sight
Hook_Barrel

Ammo_Min 9
Ammo_Max 10

Safety
Semi

Attachment_Calibers 5
Attachment_Caliber_0 35000
Attachment_Caliber_1 35005
Attachment_Caliber_2 35006
Attachment_Caliber_3 35048
Attachment_Caliber_4 35049

Magazine_Calibers 1
Magazine_Caliber_0 35048

Invulnerable

Requires_NonZero_Attachment_Caliber true

Range 800
Ballistic_Drop 0.00015
//Ballistic_Steps 153.85
Ballistic_Travel 13
Damage_Falloff_Range 0
Damage_Falloff_Multiplier 0.95

Firerate 10
Action Trigger

Player_Damage 170
Player_Leg_Multiplier 0.45
Player_Arm_Multiplier 0.45
Player_Spine_Multiplier 1
Player_Skull_Multiplier 100

Zombie_Damage 600
Zombie_Leg_Multiplier 0.9
Zombie_Arm_Multiplier 0.9
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 2

Animal_Damage 170
Animal_Leg_Multiplier 0.9
Animal_Spine_Multiplier 0.9
Animal_Skull_Multiplier 100

Barricade_Damage 100
Structure_Damage 100
Vehicle_Damage 200
Resource_Damage 450
Object_Damage 450

Durability 0.08

Spread_Aim 0.00001
Spread_Hip 0.38

Recoil_Min_X -6.35
Recoil_Max_X 9.35
Recoil_Min_Y 24.25
Recoil_Max_Y 28.85
 

Recover_X 0.65
Recover_Y 0.65

Shake_Min_X -0.00153
Shake_Max_X 0.00153
Shake_Min_Y -0.0075
Shake_Max_Y -0.0085
Shake_Min_Z -0.05
Shake_Max_Z -0.064

Muzzle 35005
Shell 35015

Blueprints 3
Blueprint_0_Type Repair
//REPAIR修理
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 36180
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Supply_1_ID 38084
Blueprint_0_Supply_1_Amount 5
Blueprint_0_Tool 38090
//REPAIR TOOL修理工具
Blueprint_0_Build 27

Blueprint_1_Type Tool
//UPGRADE武器升级
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 35669
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_0_Critical
//STANDARD原武器
Blueprint_1_Supply_1_ID 38282
Blueprint_1_Supply_1_Amount 1
//枪管↑
//工具
Blueprint_1_Tool 35057
Blueprint_1_Tool_Critical
Blueprint_1_State_Transfer
Blueprint_1_Build 27

Blueprint_2_Type Tool
//DEGRADE变种降级
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 35670
//本武器ID
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 35669
Blueprint_2_Output_0_Amount 1
//原武器ID
Blueprint_2_Output_1_ID 38085
Blueprint_2_Output_1_Amount 1
Blueprint_2_Tool 35057
Blueprint_2_State_Transfer
Blueprint_2_Build 27