3 x 2 (6)

Inventory Size

Secondary

Hand Slot

Semi, Auto, Safety

Firemodes

180m

Range

13.89 RPS

Firerate

0.055%

Durability Loss per Shot

Sight, Tactical, Barrel

Hooks

0%

Movement Speed

-0.85 to 0.15 (67%)

Recoil X

2.65 to 3.15 (67%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 56 49 14 19
Zombie 56 49 14 19
Animal 56 49 19 -
Structure Damage
Low Caliber
Damage
Barricade 30
Structure 30
Vehicle 30
Resource 30
Object 30

Magazines (2)

Magazines that can be attached to this weapon

Barrels (1)

Barrels that can be attached to this weapon

Repair
0%
+
5 x
+
2 x
=
100%
Tool
+
3 x
+
3 x
+
2 x
=
Tool
P90_CWDG_Pink.dat
GUID 0dc43425a76d4b588ae527a9a75abeca

Type Gun
Rarity Legendary
Useable Gun
Slot Secondary
ID 35750

Size_X 3
Size_Y 2
Size_Z 0.37
Size2_Z 0.45

Equipable_Movement_Speed_Multiplier 1
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.15
Aiming_Movement_Speed_Multiplier 0.95

Magazine 35754

Ammo_Min 15
Ammo_Max 50

Hook_Barrel
Hook_Sight
Hook_Tactical

Safety
Semi
Auto

Attachment_Calibers 5
Attachment_Caliber_0 35000
Attachment_Caliber_1 35005
Attachment_Caliber_2 35006
Attachment_Caliber_3 35128
Attachment_Caliber_4 35129

Magazine_Calibers 1
Magazine_Caliber_0 35128

Requires_NonZero_Attachment_Caliber true

Range 180
Ballistic_Drop 0.00175
//Ballistic_Steps 32
Ballistic_Travel 12.35
Damage_Falloff_Range 0
Damage_Falloff_Multiplier 0.45

Firerate 3
Action Trigger

Player_Damage 49
Player_Leg_Multiplier 0.3
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.15

Zombie_Damage 49
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.4
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.15

Animal_Damage 49
Animal_Leg_Multiplier 0.4
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.15

Barricade_Damage 30
Structure_Damage 30
Vehicle_Damage 30
Resource_Damage 30
Object_Damage 30

Durability 0.055

Spread_Aim 0.08
Spread_Hip 0.127

Recoil_Min_X -0.85
Recoil_Max_X 0.15
Recoil_Min_Y 2.65
Recoil_Max_Y 3.15

Recover_X 0.67
Recover_Y 0.67

Shake_Min_X -0.001
Shake_Max_X 0.001
Shake_Min_Y -0.0015
Shake_Max_Y -0.0018
Shake_Min_Z -0.0058
Shake_Max_Z -0.0074

Muzzle 35000
Shell 35008

Blueprints 3
Blueprint_0_Type Repair
//REPAIR修理
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 36182
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Supply_1_ID 38084
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Tool 38090
//REPAIR TOOL修理工具
Blueprint_0_Build 27

Blueprint_1_Type Tool
//UPGRADE武器升级
Blueprint_1_Supplies 4
Blueprint_1_Supply_0_ID 35747
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_0_Critical
//STANDARD原武器
Blueprint_1_Supply_1_ID 38089
Blueprint_1_Supply_1_Amount 3
//导轨↑
Blueprint_1_Supply_2_ID 38085
Blueprint_1_Supply_2_Amount 3
//组件↑
Blueprint_1_Supply_3_ID 38083
Blueprint_1_Supply_3_Amount 2
//喷漆↑
//工具
Blueprint_1_Tool 35057
Blueprint_1_Tool_Critical
Blueprint_1_State_Transfer
Blueprint_1_Build 27

Blueprint_2_Type Tool
//DEGRADE变种降级
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 35750
//本武器ID
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 35747
Blueprint_2_Output_0_Amount 1
//原武器ID
Blueprint_2_Output_1_ID 38085
Blueprint_2_Output_1_Amount 1
Blueprint_2_Tool 35057
Blueprint_2_State_Transfer
Blueprint_2_Build 27