5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

450m

Range

8.33 RPS

Firerate

0.042%

Durability Loss per Shot

Sight, Barrel

Hooks

0%

Movement Speed

-1.95 to 1.95 (20%)

Recoil X

3.1 to 3.35 (77%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 67 54 18 21
Zombie 125 100 70 80
Animal 54 43 32 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 15
Vehicle 35
Resource 19
Object 67

Magazines (12)

Magazines that can be attached to this weapon

Barrels (18)

Barrels that can be attached to this weapon

Repair
0%
+
3 x
+
=
100%
Tool
5 x
+
2 x
+
3 x
=
Tool
Tool
Tool
RAI_K-84.dat
GUID d23d24a27fdb4232915675f084fbef39

Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 35877

Size_X 5
Size_Y 2
Size_Z 0.37
Size2_Z 0.45

Equipable_Movement_Speed_Multiplier 1
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.4
Aiming_Movement_Speed_Multiplier 0.65

Magazine 35386
Tactical 35084
Sight 35218

Hook_Sight
Hook_Barrel

Ammo_Min 19
Ammo_Max 30

Safety
Semi
Auto

Attachment_Calibers 5
Attachment_Caliber_0 35000
Attachment_Caliber_1 35005
Attachment_Caliber_2 35006
Attachment_Caliber_3 35014
Attachment_Caliber_4 35015

Magazine_Calibers 2
Magazine_Caliber_0 35015
Magazine_Caliber_1 35325

Requires_NonZero_Attachment_Caliber true

Range 450
Ballistic_Drop 0.00042
//Ballistic_Steps 32
Ballistic_Travel 14
Damage_Falloff_Range 0
Damage_Falloff_Multiplier 0.65

Firerate 5
Action Trigger

Player_Damage 54
Player_Leg_Multiplier 0.35
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25

Zombie_Damage 100
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.8
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.25

Animal_Damage 54
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1

Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 19
Object_Damage 67

Durability 0.042

Spread_Aim 0.065
Spread_Hip 0.285

Recoil_Min_X -1.95
Recoil_Max_X 1.95
Recoil_Min_Y 3.1
Recoil_Max_Y 3.35

Recover_X 0.2
Recover_Y 0.77

Shake_Min_X -0.0012
Shake_Max_X 0.0012
Shake_Min_Y -0.002
Shake_Max_Y -0.0025
Shake_Min_Z -0.0048
Shake_Max_Z -0.0056

Muzzle 35001
Shell 1000

Blueprints 4
Blueprint_0_Type Repair
//REPAIR修理
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 36176
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Supply_1_ID 38084
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Tool 38090
//REPAIR TOOL修理工具
Blueprint_0_Build 27

Blueprint_1_Type Tool
//CRAFT原型枪制造
Blueprint_1_Supplies 3
Blueprint_1_Supply_0_ID 36176
Blueprint_1_Supply_0_Amount 5
Blueprint_1_Supply_1_ID 38085
Blueprint_1_Supply_1_Amount 2
Blueprint_1_Supply_2_ID 36181
Blueprint_1_Supply_2_Amount 3
//BLUEPRINT蓝图
Blueprint_1_Tool 38068
Blueprint_1_Tool_Critical
Blueprint_1_Build 27


Blueprint_2_Type Tool
//SALVAGE原型枪拆解
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 35877
//原型枪ID↑
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 36176
Blueprint_2_Output_0_Amount 1
Blueprint_2_Output_1_ID 38085
Blueprint_2_Output_1_Amount 1
Blueprint_2_Tool 35057
Blueprint_2_Build 27

Blueprint_3_Type Tool
Blueprint_3_Supplies 1
Blueprint_3_Supply_0_ID 35878
Blueprint_3_State_Transfer
Blueprint_3_Build 27