5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
520m
Range
8.33 RPS
Firerate
0.0375%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
-1.15 to 2.15 (77%)
Recoil X
4.11 to 5.56 (77%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 66 | 53 | 19 | 21 |
Zombie | 125 | 100 | 70 | 80 |
Animal | 66 | 43 | 38 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 15 |
Vehicle | 35 |
Resource | 19 |
Object | 67 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
QJB95_Lijiahao.dat
GUID 1b04c221e8f041eb9dfcfd50242ddd53
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 35929
Size_X 5
Size_Y 2
Size_Z 0.35
Size2_Z 0.45
Equipable_Movement_Speed_Multiplier 1
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.35
Aiming_Movement_Speed_Multiplier 0.58
Recoil_Prone 0.4
Magazine 35927
Barrel 35649
Grip 35073
Tactical 35086
Sight 35101
Hook_Sight
Hook_Barrel
Hook_Tactical
Hook_Grip
Ammo_Min 70
Ammo_Max 75
Safety
Semi
Auto
Attachment_Calibers 5
Attachment_Caliber_0 35000
Attachment_Caliber_1 35158
Attachment_Caliber_2 35006
Attachment_Caliber_3 35091
Attachment_Caliber_4 35092
Magazine_Calibers 1
Magazine_Caliber_0 35091
Requires_NonZero_Attachment_Caliber true
Range 520
Ballistic_Drop 0.000385
//Ballistic_Steps 32
Ballistic_Travel 14.15
Damage_Falloff_Range 0
Damage_Falloff_Multiplier 0.7
Firerate 5
Action Trigger
Player_Damage 53
Player_Leg_Multiplier 0.36
Player_Arm_Multiplier 0.41
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25
Zombie_Damage 100
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.8
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.25
Animal_Damage 53
Animal_Leg_Multiplier 0.72
Animal_Spine_Multiplier 0.82
Animal_Skull_Multiplier 1.25
Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 19
Object_Damage 67
Durability 0.0375
Spread_Aim 0.01
Spread_Hip 0.38
Recoil_Min_X -1.15
Recoil_Max_X 2.15
Recoil_Min_Y 4.11
Recoil_Max_Y 5.56
Recover_X 0.77
Recover_Y 0.77
Shake_Min_X -0.0015
Shake_Max_X 0.0015
Shake_Min_Y -0.0025
Shake_Max_Y -0.003
Shake_Min_Z -0.006
Shake_Max_Z -0.0075
Muzzle 35001
Shell 35009
Blueprints 1
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 36176
Blueprint_0_Supply_0_Amount 4
//Repair Tool
Blueprint_0_Tool 35057
Blueprint_0_Build 27