6 x 2 (12)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
800m
Range
6.95 RPS
Firerate
0.1%
Durability Loss per Shot
Sight, Tactical, Barrel
Hooks
0%
Movement Speed
-1.4 to 3.32 (50%)
Recoil X
14 to 18.5 (50%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 195 | 130 | 52 | 58 |
Zombie | 375 | 250 | 200 | 225 |
Animal | 195 | 117 | 104 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 15 |
Vehicle | 35 |
Resource | 19 |
Object | 67 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
SV-98_Tactical.dat
GUID 976811b599da453fb35018f517db34bb
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 36020
Size_X 6
Size_Y 2
Size_Z 0.37
Size2_Z 0.45
Magazine 36015
Barrel 36016
Grip 35882
Equipable_Movement_Speed_Multiplier 1
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.275
Aiming_Movement_Speed_Multiplier 0.39
Hook_Sight
Hook_Barrel
Hook_Tactical
Ammo_Min 4
Ammo_Max 10
Safety
Semi
Attachment_Calibers 5
Attachment_Caliber_0 35000
Attachment_Caliber_1 35005
Attachment_Caliber_2 35006
Attachment_Caliber_3 35113
Attachment_Caliber_4 35112
Magazine_Calibers 1
Magazine_Caliber_0 35112
Requires_NonZero_Attachment_Caliber true
Range 800
Ballistic_Drop 0.00052
//Ballistic_Steps 32
Ballistic_Travel 11.2
Damage_Falloff_Range 0
Damage_Falloff_Multiplier 0.78
Instakill_Headshots True
Firerate 6
Action Bolt
Player_Damage 130
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.45
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.5
Zombie_Damage 250
Zombie_Leg_Multiplier 0.8
Zombie_Arm_Multiplier 0.9
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.5
Animal_Damage 130
Animal_Leg_Multiplier 0.8
Animal_Spine_Multiplier 0.9
Animal_Skull_Multiplier 1.5
Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 19
Object_Damage 67
Durability 0.1
Spread_Aim 0.0001
Spread_Hip 0.3
Recoil_Min_X -1.4
Recoil_Max_X 3.32
Recoil_Min_Y 14
Recoil_Max_Y 18.5
Recoil_Aim 2.5
Recover_X 0.5
Recover_Y 0.5
Shake_Min_X -0.00153
Shake_Max_X 0.00153
Shake_Min_Y -0.0075
Shake_Max_Y -0.0085
Shake_Min_Z -0.045
Shake_Max_Z -0.06
Muzzle 35004
Shell 35013
Blueprints 3
Blueprint_0_Type Repair
//REPAIR修理
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 36179
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Supply_1_ID 38084
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Tool 38090
//REPAIR TOOL修理工具
Blueprint_0_Build 27
Blueprint_1_Type Tool
//UPGRADE武器升级
Blueprint_1_Supplies 4
Blueprint_1_Supply_0_ID 36019
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_0_Critical
//STANDARD原武器
Blueprint_1_Supply_1_ID 38083
Blueprint_1_Supply_1_Amount 2
//组件↑
Blueprint_1_Supply_2_ID 38089
Blueprint_1_Supply_2_Amount 1
//导轨↑
Blueprint_1_Supply_3_ID 38088
Blueprint_1_Supply_3_Amount 1
//底盘↑
//工具
Blueprint_1_Tool 35057
Blueprint_1_Tool_Critical
Blueprint_1_State_Transfer
Blueprint_1_Build 27
Blueprint_2_Type Tool
//DEGRADE变种降级
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 36020
//本武器ID
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 36019
Blueprint_2_Output_0_Amount 1
//原武器ID
Blueprint_2_Output_1_ID 38085
Blueprint_2_Output_1_Amount 1
Blueprint_2_Tool 35057
Blueprint_2_State_Transfer
Blueprint_2_Build 27