6 x 2 (12)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

800m

Range

6.95 RPS

Firerate

0.1%

Durability Loss per Shot

Sight, Tactical, Barrel

Hooks

0%

Movement Speed

-1.4 to 3.32 (50%)

Recoil X

14 to 18.5 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 195 130 52 58
Zombie 375 250 200 225
Animal 195 117 104 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 15
Vehicle 35
Resource 19
Object 67

Magazines (1)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

Repair
0%
+
+
=
100%
Tool
+
2 x
+
+
=
Tool
SV-98_Tactical.dat
GUID 976811b599da453fb35018f517db34bb

Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 36020

Size_X 6
Size_Y 2
Size_Z 0.37
Size2_Z 0.45

Magazine 36015
Barrel 36016
Grip 35882

Equipable_Movement_Speed_Multiplier 1
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.275
Aiming_Movement_Speed_Multiplier 0.39

Hook_Sight
Hook_Barrel
Hook_Tactical

Ammo_Min 4
Ammo_Max 10

Safety
Semi

Attachment_Calibers 5
Attachment_Caliber_0 35000
Attachment_Caliber_1 35005
Attachment_Caliber_2 35006
Attachment_Caliber_3 35113
Attachment_Caliber_4 35112

Magazine_Calibers 1
Magazine_Caliber_0 35112

Requires_NonZero_Attachment_Caliber true

Range 800
Ballistic_Drop 0.00052
//Ballistic_Steps 32
Ballistic_Travel 11.2
Damage_Falloff_Range 0
Damage_Falloff_Multiplier 0.78
Instakill_Headshots True

Firerate 6
Action Bolt

Player_Damage 130
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.45
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.5

Zombie_Damage 250
Zombie_Leg_Multiplier 0.8
Zombie_Arm_Multiplier 0.9
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.5

Animal_Damage 130
Animal_Leg_Multiplier 0.8
Animal_Spine_Multiplier 0.9
Animal_Skull_Multiplier 1.5

Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 19
Object_Damage 67

Durability 0.1

Spread_Aim 0.0001
Spread_Hip 0.3

Recoil_Min_X -1.4
Recoil_Max_X 3.32
Recoil_Min_Y 14
Recoil_Max_Y 18.5
Recoil_Aim 2.5

Recover_X 0.5
Recover_Y 0.5

Shake_Min_X -0.00153
Shake_Max_X 0.00153
Shake_Min_Y -0.0075
Shake_Max_Y -0.0085
Shake_Min_Z -0.045
Shake_Max_Z -0.06

Muzzle 35004
Shell 35013

Blueprints 3
Blueprint_0_Type Repair
//REPAIR修理
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 36179
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Supply_1_ID 38084
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Tool 38090
//REPAIR TOOL修理工具
Blueprint_0_Build 27

Blueprint_1_Type Tool
//UPGRADE武器升级
Blueprint_1_Supplies 4
Blueprint_1_Supply_0_ID 36019
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_0_Critical
//STANDARD原武器
Blueprint_1_Supply_1_ID 38083
Blueprint_1_Supply_1_Amount 2
//组件↑
Blueprint_1_Supply_2_ID 38089
Blueprint_1_Supply_2_Amount 1
//导轨↑
Blueprint_1_Supply_3_ID 38088
Blueprint_1_Supply_3_Amount 1
//底盘↑
//工具
Blueprint_1_Tool 35057
Blueprint_1_Tool_Critical
Blueprint_1_State_Transfer
Blueprint_1_Build 27

Blueprint_2_Type Tool
//DEGRADE变种降级
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 36020
//本武器ID
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 36019
Blueprint_2_Output_0_Amount 1
//原武器ID
Blueprint_2_Output_1_ID 38085
Blueprint_2_Output_1_Amount 1
Blueprint_2_Tool 35057
Blueprint_2_State_Transfer
Blueprint_2_Build 27