6 x 2 (12)

Inventory Size

Primary

Hand Slot

Auto, Safety

Firemodes

700m

Range

6.95 RPS

Firerate

0.055%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

-1.85 to 1.95 (50%)

Recoil X

8.2 to 11 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 117 78 31 33
Zombie 375 250 200 212
Animal 117 66 62 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 15
Vehicle 35
Resource 19
Object 67

Magazines (3)

Magazines that can be attached to this weapon

Repair
0%
+
2 x
+
=
100%
Tool
6 x
+
3 x
=
Tool
Charlton_NZ.dat
GUID 4a278333df8045f9b39f9323a23d799c


Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 36046

Size_X 6
Size_Y 2
Size_Z 0.37
Size2_Z 0.45

Equipable_Movement_Speed_Multiplier 1
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.35
Aiming_Movement_Speed_Multiplier 0.5

Recoil_Prone 0.35

Magazine 36041


Ammo_Min 5
Ammo_Max 20

Safety
Auto

Attachment_Calibers 5
Attachment_Caliber_0 35037
Attachment_Caliber_1 35005
Attachment_Caliber_2 35006
Attachment_Caliber_3 35020
Attachment_Caliber_4 35119

Magazine_Calibers 1
Magazine_Caliber_0 35119

Requires_NonZero_Attachment_Caliber true

Range 700
Ballistic_Drop 0.00052
//Ballistic_Steps 32
Ballistic_Travel 11.5
Damage_Falloff_Range 0
Damage_Falloff_Multiplier 0.8

Firerate 6
Action Trigger

Player_Damage 78
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.425
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.5

Zombie_Damage 250
Zombie_Leg_Multiplier 0.8
Zombie_Arm_Multiplier 0.85
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.5

Animal_Damage 78
Animal_Leg_Multiplier 0.8
Animal_Spine_Multiplier 0.85
Animal_Skull_Multiplier 1.5

Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 19
Object_Damage 67

Durability 0.055

Spread_Aim 0.005
Spread_Hip 0.35

Recoil_Min_X -1.85
Recoil_Max_X 1.95
Recoil_Min_Y 8.2
Recoil_Max_Y 11

Recover_X 0.5
Recover_Y 0.5

Shake_Min_X -0.00153
Shake_Max_X 0.00153
Shake_Min_Y -0.005
Shake_Max_Y -0.0055
Shake_Min_Z -0.0052
Shake_Max_Z -0.0080

Muzzle 35001
Shell 35013

Blueprints 3
Blueprint_0_Type Repair
//REPAIR修理
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 36183
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_1_ID 38084
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Tool 38074
//REPAIR TOOL修理工具
Blueprint_0_Build 27

Blueprint_1_Type Tool
//CRAFT原型枪制造
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 36183
Blueprint_1_Supply_0_Amount 6
Blueprint_1_Supply_1_ID 38085
Blueprint_1_Supply_1_Amount 3
//BLUEPRINT蓝图
Blueprint_1_Tool 38074
Blueprint_1_Tool_Critical
Blueprint_1_Build 27


Blueprint_2_Type Tool
//SALVAGE原型枪拆解
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 36046
//原型枪ID↑
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 36183
Blueprint_2_Output_0_Amount 1
Blueprint_2_Output_1_ID 38085
Blueprint_2_Output_1_Amount 1
Blueprint_2_Tool 35057
Blueprint_2_Build 27