2 x 1 (2)

Inventory Size

Any

Hand Slot

Semi, Safety

Firemodes

50m

Range

13.89 RPS

Firerate

0.042%

Durability Loss per Shot

Barrel

Hooks

0%

Movement Speed

-0.45 to 2.15 (65%)

Recoil X

2.4 to 4.25 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 72 63 27 33
Zombie 72 63 27 33
Animal 72 63 33 -
Structure Damage
Low Caliber
Damage
Barricade 23
Structure 23
Vehicle 23
Resource 23
Object 23

Magazines (1)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

Repair
0%
+
+
=
100%
Tool
+
=
Tool
TT-33_Tactical.dat
GUID bc134727d4624b689de06ac310e4a6e7

Type Gun
Rarity Uncommon
Useable Gun
Slot Any
ID 36081

Can_Aim_During_Sprint True

Size_X 2
Size_Y 1
Size_Z 0.37
Size2_Z 0.45

Equipable_Movement_Speed_Multiplier 1
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.2
Aiming_Movement_Speed_Multiplier 1

Magazine 36079
Tactical 35085
Barrel 35797

Hook_Barrel

Ammo_Min 8
Ammo_Max 8

Safety
Semi

Attachment_Calibers 5
Attachment_Caliber_0 35000
Attachment_Caliber_1 35005
Attachment_Caliber_2 35006
Attachment_Caliber_3 35073
Attachment_Caliber_4 35130

Magazine_Calibers 1
Magazine_Caliber_0 35131

Requires_NonZero_Attachment_Caliber true

Range 50
Ballistic_Drop 0.0023
//Ballistic_Steps 50
Ballistic_Travel 8.55
Damage_Falloff_Range 0.1
Damage_Falloff_Multiplier 0.25

Firerate 3
Action Trigger

Player_Damage 63
Player_Leg_Multiplier 0.43
Player_Arm_Multiplier 0.53
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.15

Zombie_Damage 63
Zombie_Leg_Multiplier 0.43
Zombie_Arm_Multiplier 0.53
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.15

Animal_Damage 63
Animal_Leg_Multiplier 0.53
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.15

Barricade_Damage 23
Structure_Damage 23
Vehicle_Damage 23
Resource_Damage 23
Object_Damage 23

Durability 0.042

Spread_Aim 0.08
Spread_Hip 0.127

Recoil_Min_X -0.45
Recoil_Max_X 2.15
Recoil_Min_Y 2.4
Recoil_Max_Y 4.25

Recover_X 0.65
Recover_Y 0.5

Shake_Min_X -0.00112
Shake_Max_X 0.00112
Shake_Min_Y -0.007
Shake_Max_Y -0.0085
Shake_Min_Z -0.0155
Shake_Max_Z -0.0165

Muzzle 35000
Shell 35007

Blueprints 3
Blueprint_0_Type Repair
//REPAIR修理
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 36175
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Supply_1_ID 38084
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Tool 38090
//REPAIR TOOL修理工具
Blueprint_0_Build 27

Blueprint_1_Type Tool
//UPGRADE武器升级
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 36080
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_0_Critical
//STANDARD原武器↑
Blueprint_1_Supply_1_ID 38085
Blueprint_1_Supply_1_Amount 1
//组件↑
//工具
Blueprint_1_Tool 35057
Blueprint_1_Tool_Critical
Blueprint_1_State_Transfer
Blueprint_1_Build 27

Blueprint_2_Type Tool
//DEGRADE变种降级
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 36081
//本武器ID↑
Blueprint_2_Outputs 1
Blueprint_2_Output_0_ID 36080
Blueprint_2_Output_0_Amount 1
//原武器ID↑
Blueprint_2_Tool 35057
Blueprint_2_State_Transfer
Blueprint_2_Build 27