2 x 1 (2)

Inventory Size

Any

Hand Slot

Semi, Auto, Safety

Firemodes

50m

Range

20.84 RPS

Firerate

0.045%

Durability Loss per Shot

Tactical, Grip, Barrel

Hooks

0%

Movement Speed

-0.45 to 1.35 (50%)

Recoil X

3.25 to 6.75 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 66 60 24 30
Zombie 66 60 24 30
Animal 66 60 30 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 20
Resource 20
Object 20

Magazines (5)

Magazines that can be attached to this weapon

Barrels (17)

Barrels that can be attached to this weapon

Repair
0%
+
+
=
100%
Tool
Tool
Glock-18C_Desert.dat
GUID b62a07ad08e040129eeb06c35bd70687

Type Gun
Rarity Epic
Useable Gun
Slot Any
ID 36116

Can_Aim_During_Sprint True

Size_X 2
Size_Y 1
Size_Z 0.37
Size2_Z 0.45

Equipable_Movement_Speed_Multiplier 1
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.2
Aiming_Movement_Speed_Multiplier 1

Magazine 35704

Hook_Barrel
Hook_Tactical
Hook_Grip

Ammo_Min 8
Ammo_Max 17

Safety
Semi
Auto

Attachment_Calibers 5
Attachment_Caliber_0 35000
Attachment_Caliber_1 35260
Attachment_Caliber_2 35006
Attachment_Caliber_3 35050
Attachment_Caliber_4 35149

Magazine_Calibers 1
Magazine_Caliber_0 35053

Requires_NonZero_Attachment_Caliber true

Range 50
Ballistic_Drop 0.0025
//Ballistic_Steps 50
Ballistic_Travel 8
Damage_Falloff_Range 0.1
Damage_Falloff_Multiplier 0.2

Firerate 2
Action Trigger

Player_Damage 60
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.1

Zombie_Damage 60
Zombie_Leg_Multiplier 0.4
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.1

Animal_Damage 60
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.1

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 20
Resource_Damage 20
Object_Damage 20

Durability 0.045

Spread_Aim 0.08
Spread_Hip 0.14

Recoil_Min_X -0.45
Recoil_Max_X 1.35
Recoil_Min_Y 3.25
Recoil_Max_Y 6.75

Recover_X 0.5
Recover_Y 0.5

Shake_Min_X -0.00112
Shake_Max_X 0.00112
Shake_Min_Y -0.007
Shake_Max_Y -0.0078
Shake_Min_Z -0.0155
Shake_Max_Z -0.017

Muzzle 35000
Shell 35006

Blueprints 3
Blueprint_0_Type Repair
//REPAIR修理
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 36175
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Supply_1_ID 38084
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Tool 38090
//REPAIR TOOL修理工具
Blueprint_0_Build 27

Blueprint_1_Type Tool
//UPGRADE武器升级
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 36115
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_0_Critical
//STANDARD原武器↑
Blueprint_1_Supply_1_ID 38283
Blueprint_1_Supply_1_Amount 1
//喷漆↑
//工具
Blueprint_1_Tool 35057
Blueprint_1_Tool_Critical
Blueprint_1_State_Transfer
Blueprint_1_Build 27

Blueprint_2_Type Tool
//DEGRADE变种降级
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 36116
//本武器ID↑
Blueprint_2_Outputs 1
Blueprint_2_Output_0_ID 36115
Blueprint_2_Output_0_Amount 1
//原武器ID↑
Blueprint_2_Tool 35057
Blueprint_2_State_Transfer
Blueprint_2_Build 27