2 x 1 (2)

Inventory Size

Any

Hand Slot

Semi, Safety

Firemodes

60m

Range

10.42 RPS

Firerate

0.055%

Durability Loss per Shot

Tactical, Barrel

Hooks

0%

Movement Speed

-0.75 to 1.35 (60%)

Recoil X

3.35 to 3.45 (60%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 56 49 14 19
Zombie 56 49 14 19
Animal 56 49 19 -
Structure Damage
Low Caliber
Damage
Barricade 30
Structure 30
Vehicle 30
Resource 30
Object 30

Magazines (3)

Magazines that can be attached to this weapon

Barrels (1)

Barrels that can be attached to this weapon

Repair
0%
+
2 x
+
=
100%
Tool
+
=
Tool
FN-57_Tactical.dat
GUID edc85524c2bb4d7996b65090cb1e8aad

Type Gun
Rarity Rare
Useable Gun
Slot Any
ID 36132

Can_Aim_During_Sprint True

Size_X 2
Size_Y 1
Size_Z 0.37
Size2_Z 0.45

Equipable_Movement_Speed_Multiplier 1
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.2
Aiming_Movement_Speed_Multiplier 1

Magazine 36129
Sight 35209
Barrel 36130

Hook_Barrel
Hook_Tactical

Ammo_Min 10
Ammo_Max 20

Safety
Semi

Attachment_Calibers 5
Attachment_Caliber_0 35000
Attachment_Caliber_1 35005
Attachment_Caliber_2 35006
Attachment_Caliber_3 35142
Attachment_Caliber_4 35143

Magazine_Calibers 1
Magazine_Caliber_0 35143

Requires_NonZero_Attachment_Caliber true

Range 60
Ballistic_Drop 0.00175
//Ballistic_Steps 32
Ballistic_Travel 12.35
Damage_Falloff_Range 0
Damage_Falloff_Multiplier 0.45

Firerate 4
Action Trigger

Player_Damage 49
Player_Leg_Multiplier 0.3
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.15

Zombie_Damage 49
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.4
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.15

Animal_Damage 49
Animal_Leg_Multiplier 0.4
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.15

Barricade_Damage 30
Structure_Damage 30
Vehicle_Damage 30
Resource_Damage 30
Object_Damage 30

Durability 0.055

Spread_Aim 0.08
Spread_Hip 0.127

Recoil_Min_X -0.75
Recoil_Max_X 1.35
Recoil_Min_Y 3.35
Recoil_Max_Y 3.45

Recover_X 0.6
Recover_Y 0.6

Shake_Min_X -0.00112
Shake_Max_X 0.00112
Shake_Min_Y -0.007
Shake_Max_Y -0.0085
Shake_Min_Z -0.0155
Shake_Max_Z -0.0165

Muzzle 35000
Shell 35008

Blueprints 3
Blueprint_0_Type Repair
//REPAIR修理
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 36172
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_1_ID 38084
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Tool 38090
//REPAIR TOOL修理工具
Blueprint_0_Build 27

Blueprint_1_Type Tool
//UPGRADE武器升级
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 36131
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_0_Critical
//STANDARD原武器↑
Blueprint_1_Supply_1_ID 38085
Blueprint_1_Supply_1_Amount 1
//组件↑
//工具
Blueprint_1_Tool 35057
Blueprint_1_Tool_Critical
Blueprint_1_State_Transfer
Blueprint_1_Build 27

Blueprint_2_Type Tool
//DEGRADE变种降级
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 36132
//本武器ID↑
Blueprint_2_Outputs 1
Blueprint_2_Output_0_ID 36131
Blueprint_2_Output_0_Amount 1
//原武器ID↑
Blueprint_2_Tool 35057
Blueprint_2_State_Transfer
Blueprint_2_Build 27