4 x 2 (8)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
400m
Range
5.21 RPS
Firerate
0.45%
Durability Loss per Shot
Sight, Tactical, Grip
Hooks
0%
Movement Speed
-15 to 15 (70%)
Recoil X
30 to 33 (70%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 110 | 70 | 50 | 50 |
| Zombie | 130 | 60 | 30 | 30 |
| Animal | 110 | 80 | 60 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 50 |
| Structure | 50 |
| Vehicle | 40 |
| Resource | 100 |
| Object | 60 |
3 blueprints
No blueprints found matching your search.
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
M32A1_MSGL_Short_Pink.dat
GUID 86395b041d404f188ed2eb420eba79bc
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 36153
Size_X 4
Size_Y 2
Size_Z 0.35
Size2_Z 0.45
Equipable_Movement_Speed_Multiplier 1
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.32
Aiming_Movement_Speed_Multiplier 0.52
Requires_NonZero_Attachment_Caliber true
Magazine 36148
Sight 36149
Hook_Sight
Hook_Tactical
Hook_Grip
Ammo_Min 1
Ammo_Max 6
Safety
Semi
Range 400
Ballistic_Travel 6
Ballistic_Drop 0.003
Damage_Falloff_Range 0
Damage_Falloff_Multiplier 0.3
Attachment_Calibers 5
Attachment_Caliber_0 35000
Attachment_Caliber_1 35005
Attachment_Caliber_2 35006
Attachment_Caliber_3 35008
Attachment_Caliber_4 35009
Magazine_Calibers 2
Magazine_Caliber_0 35152
Magazine_Caliber_1 600
Firerate 8
Replace 0.5
Action Break
Player_Damage 100
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 0.7
Player_Skull_Multiplier 1.1
Zombie_Damage 100
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.3
Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 40
Resource_Damage 100
Object_Damage 60
Should_Delete_Empty_Magazines False
Shell 35020
Durability 0.45
Spread_Aim 0.1
Spread_Hip 0.1
Recoil_Min_X -15
Recoil_Min_Y 30
Recoil_Max_X 15
Recoil_Max_Y 33
Recover_X 0.7
Recover_Y 0.7
Shake_Min_X -0.0025
Shake_Min_Y -0.0065
Shake_Min_Z -0.008
Shake_Max_X 0.0025
Shake_Max_Y -0.02
Shake_Max_Z -0.015
Blueprints 3
Blueprint_0_Type Repair
//REPAIR修理
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 36181
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Supply_1_ID 38084
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Tool 38090
//REPAIR TOOL修理工具
Blueprint_0_Build 27
Blueprint_1_Type Tool
//UPGRADE武器升级
Blueprint_1_Supplies 3
Blueprint_1_Supply_0_ID 36151
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_0_Critical
//STANDARD原武器
Blueprint_1_Supply_1_ID 38282
Blueprint_1_Supply_1_Amount 1
//枪管↑
Blueprint_1_Supply_2_ID 38083
Blueprint_1_Supply_2_Amount 2
//喷漆↑
//工具
Blueprint_1_Tool 35057
Blueprint_1_Tool_Critical
Blueprint_1_State_Transfer
Blueprint_1_Build 27
Blueprint_2_Type Tool
//DEGRADE变种降级
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 36153
//本武器ID
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 36151
Blueprint_2_Output_0_Amount 1
//原武器ID
Blueprint_2_Output_1_ID 38085
Blueprint_2_Output_1_Amount 1
Blueprint_2_Tool 35057
Blueprint_2_State_Transfer
Blueprint_2_Build 27