5 x 1 (5)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

650m

Range

6.95 RPS

Firerate

0.1%

Durability Loss per Shot

Barrel

Hooks

0%

Movement Speed

-1.85 to 3.75 (38%)

Recoil X

16.5 to 21.45 (38%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 195 130 52 58
Zombie 375 250 200 225
Animal 195 117 104 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 15
Vehicle 35
Resource 19
Object 67

Magazines (1)

Magazines that can be attached to this weapon

Barrels (2)

Barrels that can be attached to this weapon

Repair
0%
+
+
=
100%
Tool
+
=
Tool
Mosin-Nagant_Inf_Carbine.dat
GUID b84a1a7c60a44ff78837a45af006f223

Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 36165

Size_X 5
Size_Y 1
Size_Z 0.37
Size2_Z 0.45

Magazine 36160
Backward
Hook_Barrel

Equipable_Movement_Speed_Multiplier 1
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.28
Aiming_Movement_Speed_Multiplier 0.45

Ammo_Min 4
Ammo_Max 5

Safety
Semi

Attachment_Calibers 6
Attachment_Caliber_0 35000
Attachment_Caliber_1 35005
Attachment_Caliber_2 35006
Attachment_Caliber_3 35156
Attachment_Caliber_4 35154
Attachment_Caliber_5 35157

Magazine_Calibers 1
Magazine_Caliber_0 35154

Requires_NonZero_Attachment_Caliber true

Range 650
Ballistic_Drop 0.00052
//Ballistic_Steps 32
Ballistic_Travel 11.2
Damage_Falloff_Range 0
Damage_Falloff_Multiplier 0.78
Instakill_Headshots True

Firerate 6
Action Bolt

Player_Damage 130
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.45
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.5

Zombie_Damage 250
Zombie_Leg_Multiplier 0.8
Zombie_Arm_Multiplier 0.9
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.5

Animal_Damage 130
Animal_Leg_Multiplier 0.8
Animal_Spine_Multiplier 0.9
Animal_Skull_Multiplier 1.5

Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 19
Object_Damage 67

Durability 0.1

Spread_Aim 0.0001
Spread_Hip 0.3

Recoil_Min_X -1.85
Recoil_Max_X 3.75
Recoil_Min_Y 16.5
Recoil_Max_Y 21.45
Recoil_Aim 2.75

Recover_X 0.38
Recover_Y 0.38

Shake_Min_X -0.0017
Shake_Max_X 0.0017
Shake_Min_Y -0.008
Shake_Max_Y -0.0088
Shake_Min_Z -0.048
Shake_Max_Z -0.061

Muzzle 35004
Shell 35013

Blueprints 3
Blueprint_0_Type Repair
//REPAIR修理
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 36174
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Supply_1_ID 38084
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Tool 38090
//REPAIR TOOL修理工具
Blueprint_0_Build 27

Blueprint_1_Type Tool
//UPGRADE武器升级
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 36164
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_0_Critical
//STANDARD原武器
Blueprint_1_Supply_1_ID 38232
Blueprint_1_Supply_1_Amount 1
//枪管↑
//工具
Blueprint_1_Tool 35057
Blueprint_1_Tool_Critical
Blueprint_1_State_Transfer
Blueprint_1_Build 27

Blueprint_2_Type Tool
//DEGRADE变种降级
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 36165
//本武器ID
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 36164
Blueprint_2_Output_0_Amount 1
//原武器ID
Blueprint_2_Output_1_ID 38085
Blueprint_2_Output_1_Amount 1
Blueprint_2_Tool 35057
Blueprint_2_State_Transfer
Blueprint_2_Build 27