2 x 1 (2)

Inventory Size

Any

Hand Slot

Semi, Safety

Firemodes

100m

Range

13.89 RPS

Firerate

0.07%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

-0.45 to 3.2 (75%)

Recoil X

2.15 to 7.3 (60%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 89 78 31 39
Zombie 89 78 31 39
Animal 89 78 39 -
Structure Damage
Low Caliber
Damage
Barricade 37
Structure 37
Vehicle 37
Resource 37
Object 37

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
+
=
100%
Tool
+
=
Tool
Python_8in.dat
GUID 0b5e263c316543848f9ac7acdcf29b32


Type Gun
Rarity Epic
Useable Gun
Slot Any
ID 36437

Can_Aim_During_Sprint True

Size_X 2
Size_Y 1
Size_Z 0.37
Size2_Z 0.45

Equipable_Movement_Speed_Multiplier 1
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.2
Aiming_Movement_Speed_Multiplier 1

Magazine 36433

Ammo_Min 2
Ammo_Max 6

Safety
Semi

Attachment_Calibers 5
Attachment_Caliber_0 35000
Attachment_Caliber_1 35005
Attachment_Caliber_2 35006
Attachment_Caliber_3 35050
Attachment_Caliber_4 35192

Magazine_Calibers 1
Magazine_Caliber_0 35192

Requires_NonZero_Attachment_Caliber true

Range 100
Ballistic_Drop 0.0023
//Ballistic_Steps 50
Ballistic_Travel 8.2
Damage_Falloff_Range 0.1
Damage_Falloff_Multiplier 0.35

Firerate 3
Action Trigger

Player_Damage 78
Player_Leg_Multiplier 0.41
Player_Arm_Multiplier 0.51
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.15

Zombie_Damage 78
Zombie_Leg_Multiplier 0.41
Zombie_Arm_Multiplier 0.51
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.15

Animal_Damage 78
Animal_Leg_Multiplier 0.51
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.15

Barricade_Damage 37
Structure_Damage 37
Vehicle_Damage 37
Resource_Damage 37
Object_Damage 37

Durability 0.07

Spread_Aim 0.08
Spread_Hip 0.135

Recoil_Min_X -0.45
Recoil_Max_X 3.2
Recoil_Min_Y 2.15
Recoil_Max_Y 7.3

Recover_X 0.75
Recover_Y 0.6

Shake_Min_X -0.0012
Shake_Max_X 0.0012
Shake_Min_Y -0.0115
Shake_Max_Y -0.0125
Shake_Min_Z -0.0155
Shake_Max_Z -0.0175

Muzzle 35000
Shell 1000

Blueprints 3
Blueprint_0_Type Repair
//REPAIR修理
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 36175
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Supply_1_ID 38084
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Tool 38090
//REPAIR TOOL修理工具
Blueprint_0_Build 27

Blueprint_1_Type Tool
//UPGRADE武器升级
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 36434
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_0_Critical
//STANDARD原武器↑
Blueprint_1_Supply_1_ID 38085
Blueprint_1_Supply_1_Amount 1
//组件↑
//工具
Blueprint_1_Tool 35057
Blueprint_1_Tool_Critical
Blueprint_1_State_Transfer
Blueprint_1_Build 27

Blueprint_2_Type Tool
//DEGRADE变种降级
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 36437
//本武器ID↑
Blueprint_2_Outputs 1
Blueprint_2_Output_0_ID 36434
Blueprint_2_Output_0_Amount 1
//原武器ID↑
Blueprint_2_Tool 35057
Blueprint_2_State_Transfer
Blueprint_2_Build 27