4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

80m

Range

10.42 RPS

Firerate

0.12%

Durability Loss per Shot

Sight, Grip, Barrel

Hooks

0%

Movement Speed

-4.15 to 4.95 (43%)

Recoil X

7.35 to 10.85 (43%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 30 28 18 18
Zombie 49 45 29 29
Animal 30 28 18 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 15
Vehicle 35
Resource 19
Object 67

Magazines (3)

Magazines that can be attached to this weapon

Barrels (6)

Barrels that can be attached to this weapon

Repair
0%
+
4 x
+
2 x
=
100%
Tool
+
3 x
=
Tool
KSG-12_Desert.dat
GUID 8d43436396cc464991e311d5f5f008e9


Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 36513

Size_X 4
Size_Y 2
Size_Z 0.35
Size2_Z 0.45

Equipable_Movement_Speed_Multiplier 1
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.2
Aiming_Movement_Speed_Multiplier 0.85

Magazine 36330
Sight 35931

Hook_Grip
Hook_Sight
Hook_Barrel

Ammo_Min 12
Ammo_Max 14

Safety
Semi

Attachment_Calibers 5
Attachment_Caliber_0 35000
Attachment_Caliber_1 35005
Attachment_Caliber_2 35006
Attachment_Caliber_3 35070
Attachment_Caliber_4 35183

Magazine_Calibers 1
Magazine_Caliber_0 35183

Requires_NonZero_Attachment_Caliber true

Range 80
Ballistic_Drop 0.003
Damage_Falloff_Range 0
Damage_Falloff_Multiplier 0.25

Firerate 4
Action Bolt

Player_Damage 28
Player_Leg_Multiplier 0.65
Player_Arm_Multiplier 0.65
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.1

Zombie_Damage 45
Zombie_Leg_Multiplier 0.65
Zombie_Arm_Multiplier 0.65
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.1

Animal_Damage 28
Animal_Leg_Multiplier 0.65
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.1

Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 19
Object_Damage 67

Durability 0.12

Spread_Aim 1
Spread_Hip 0.04
Spread_Prone 1
Spread_Crouch 1

Recoil_Min_X -4.15
Recoil_Max_X 4.95
Recoil_Min_Y 7.35
Recoil_Max_Y 10.85

Recover_X 0.425
Recover_Y 0.425

Shake_Min_X -0.0012
Shake_Max_X 0.0012
Shake_Min_Y -0.005
Shake_Max_Y -0.0065
Shake_Min_Z -0.009
Shake_Max_Z -0.01

Muzzle 35003
Shell 35016

Blueprints 3
Blueprint_0_Type Repair
//REPAIR修理
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 36177
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Supply_1_ID 38084
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Tool 38090
//REPAIR TOOL修理工具
Blueprint_0_Build 27

Blueprint_1_Type Tool
//UPGRADE武器升级
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 36512
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_0_Critical
//STANDARD原武器
Blueprint_1_Supply_1_ID 38083
Blueprint_1_Supply_1_Amount 3
//喷漆↑
//工具
Blueprint_1_Tool 35057
Blueprint_1_Tool_Critical
Blueprint_1_State_Transfer
Blueprint_1_Build 27

Blueprint_2_Type Tool
//DEGRADE变种降级
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 36513
//本武器ID
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 36512
Blueprint_2_Output_0_Amount 1
//原武器ID
Blueprint_2_Output_1_ID 38085
Blueprint_2_Output_1_Amount 1
Blueprint_2_Tool 35057
Blueprint_2_State_Transfer
Blueprint_2_Build 27