6 x 2 (12)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

600m

Range

6.95 RPS

Firerate

0.075%

Durability Loss per Shot

Sight

Hooks

0%

Movement Speed

-3.85 to 2.75 (40%)

Recoil X

5.5 to 10.5 (40%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 217 145 94 101
Zombie 450 300 195 210
Animal 217 145 101 -
Structure Damage
High Caliber
Damage
Barricade 60
Structure 60
Vehicle 80
Resource 19
Object 67

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
+
5 x
=
100%
Tool
+
5 x
+
=
Tool
VKS_Vychlop_Silenced_Clapper.dat
GUID 6e3ebf762a344f77846c21250bc2dc78


Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 36541

Size_X 6
Size_Y 2
Size_Z 0.35
Size2_Z 0.45

Equipable_Movement_Speed_Multiplier 1
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.45
Aiming_Movement_Speed_Multiplier 0.78

Magazine 36536
Barrel 36538
Grip 35882
Sight 35198

Hook_Sight


Ammo_Min 2
Ammo_Max 5

Safety
Semi

Attachment_Calibers 5
Attachment_Caliber_0 35000
Attachment_Caliber_1 35005
Attachment_Caliber_2 35006
Attachment_Caliber_3 35218
Attachment_Caliber_4 35219

Magazine_Calibers 1
Magazine_Caliber_0 35219

Requires_NonZero_Attachment_Caliber true

Range 600
Ballistic_Drop 0.00175
//Ballistic_Steps 30
Ballistic_Travel 9
Damage_Falloff_Range 0
Damage_Falloff_Multiplier 0.25

Invulnerable

Firerate 6
Action Bolt

Player_Damage 145
Player_Leg_Multiplier 0.65
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.5

Zombie_Damage 300
Zombie_Leg_Multiplier 0.65
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.5

Animal_Damage 145
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.5

Barricade_Damage 60
Structure_Damage 60
Vehicle_Damage 80
Resource_Damage 19
Object_Damage 67

Durability 0.075

Spread_Aim 0.02
Spread_Hip 0.3

Recoil_Min_X -3.85
Recoil_Max_X 2.75
Recoil_Min_Y 5.5
Recoil_Max_Y 10.5
Recoil_Aim 2.35

Recover_X 0.4
Recover_Y 0.4

Shake_Min_X -0.00155
Shake_Max_X 0.00155
Shake_Min_Y -0.0035
Shake_Max_Y -0.005
Shake_Min_Z -0.0058
Shake_Max_Z -0.0078

Muzzle 35003
Shell 35012

Blueprints 3
Blueprint_0_Type Repair
//REPAIR修理
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 36180
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Supply_1_ID 38084
Blueprint_0_Supply_1_Amount 5
Blueprint_0_Tool 38090
//REPAIR TOOL修理工具
Blueprint_0_Build 27

Blueprint_1_Type Tool
//UPGRADE武器升级
Blueprint_1_Supplies 3
Blueprint_1_Supply_0_ID 36539
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_0_Critical
//STANDARD原武器
Blueprint_1_Supply_1_ID 38083
Blueprint_1_Supply_1_Amount 5
//喷漆↑
Blueprint_1_Supply_2_ID 38232
Blueprint_1_Supply_2_Amount 1
//枪管↑
//工具
Blueprint_1_Tool 35057
Blueprint_1_Tool_Critical
Blueprint_1_State_Transfer
Blueprint_1_Build 27

Blueprint_2_Type Tool
//DEGRADE变种降级
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 36541
//本武器ID
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 36539
Blueprint_2_Output_0_Amount 1
//原武器ID
Blueprint_2_Output_1_ID 38085
Blueprint_2_Output_1_Amount 1
Blueprint_2_Tool 35057
Blueprint_2_State_Transfer
Blueprint_2_Build 27