2 x 2 (4)
Inventory Size
Secondary
Hand Slot
Semi, Safety
Firemodes
200m
Range
13.89 RPS
Firerate
0.35%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-15 to 11 (70%)
Recoil X
25 to 25 (70%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 110 | 70 | 50 | 50 |
Zombie | 130 | 60 | 30 | 30 |
Animal | 110 | 80 | 60 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 50 |
Structure | 50 |
Vehicle | 40 |
Resource | 100 |
Object | 60 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
M79_Pirate_Gun.dat
GUID cc0bb64b4eb4422ca4633b809a40f5e5
Type Gun
Rarity Legendary
Useable Gun
Slot Secondary
ID 36586
Size_X 2
Size_Y 2
Size_Z 0.35
Size2_Z 0.45
Equipable_Movement_Speed_Multiplier 1
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.2
Aiming_Movement_Speed_Multiplier 0.55
Requires_NonZero_Attachment_Caliber true
Magazine 35271
Ammo_Min 1
Ammo_Max 1
Safety
Semi
Range 200
Ballistic_Travel 6
Ballistic_Drop 0.003
Damage_Falloff_Range 0
Damage_Falloff_Multiplier 0.3
Attachment_Calibers 5
Attachment_Caliber_0 35000
Attachment_Caliber_1 35005
Attachment_Caliber_2 35006
Attachment_Caliber_3 35008
Attachment_Caliber_4 35009
Magazine_Calibers 2
Magazine_Caliber_0 35011
Magazine_Caliber_1 600
Firerate 3
Replace 0.5
Action Break
Player_Damage 100
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 0.7
Player_Skull_Multiplier 1.1
Zombie_Damage 100
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.3
Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 40
Resource_Damage 100
Object_Damage 60
Should_Delete_Empty_Magazines False
Durability 0.35
Spread_Aim 0.1
Spread_Hip 0.1
Recoil_Min_X -15
Recoil_Min_Y 25
Recoil_Max_X 11
Recoil_Max_Y 25
Recover_X 0.7
Recover_Y 0.7
Shell 35020
Shake_Min_X -0.0025
Shake_Min_Y -0.0065
Shake_Min_Z -0.008
Shake_Max_X 0.0025
Shake_Max_Y -0.02
Shake_Max_Z -0.015
Blueprints 3
Blueprint_0_Type Repair
//REPAIR修理
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 36181
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Supply_1_ID 38084
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Tool 38090
//REPAIR TOOL修理工具
Blueprint_0_Build 27
Blueprint_1_Type Tool
//UPGRADE武器升级
Blueprint_1_Supplies 4
Blueprint_1_Supply_0_ID 36585
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_0_Critical
//STANDARD原武器
Blueprint_1_Supply_1_ID 38282
Blueprint_1_Supply_1_Amount 1
//枪管↑
Blueprint_1_Supply_2_ID 38086
Blueprint_1_Supply_2_Amount 1
//枪托↑
Blueprint_1_Supply_3_ID 38085
Blueprint_1_Supply_3_Amount 4
//组件↑
//工具
Blueprint_1_Tool 35057
Blueprint_1_Tool_Critical
Blueprint_1_State_Transfer
Blueprint_1_Build 27
Blueprint_2_Type Tool
//DEGRADE变种降级
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 36152
//本武器ID
Blueprint_2_Outputs 1
Blueprint_2_Output_0_ID 36585
Blueprint_2_Output_0_Amount 1
//原武器ID
Blueprint_2_Output_1_ID 38085
Blueprint_2_Output_1_Amount 1
Blueprint_2_Tool 35057
Blueprint_2_State_Transfer
Blueprint_2_Build 27