7 x 2 (14)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

850m

Range

6.95 RPS

Firerate

0.15%

Durability Loss per Shot

Sight

Hooks

-10%

Movement Speed

-1.85 to 3.8 (75%)

Recoil X

13.5 to 18.2 (75%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 255 146 62 69
Zombie 525 300 255 285
Animal 255 138 124 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 15
Vehicle 35
Resource 19
Object 67

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
4 x
+
3 x
=
100%
Tool
+
5 x
+
=
Tool
TRG-42_Aries.dat
GUID bfd1180638c44980bf37ab1966498aba


Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 36658

Size_X 7
Size_Y 2
Size_Z 0.37
Size2_Z 0.45

Magazine 36655
Barrel 36656
Grip 35882
Sight 38059

Equipable_Movement_Speed_Multiplier 0.9
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.4
Aiming_Movement_Speed_Multiplier 0.345

Hook_Sight

Ammo_Min 2
Ammo_Max 5

Safety
Semi

Attachment_Calibers 5
Attachment_Caliber_0 35000
Attachment_Caliber_1 35005
Attachment_Caliber_2 35006
Attachment_Caliber_3 35024
Attachment_Caliber_4 35241

Magazine_Calibers 1
Magazine_Caliber_0 35241

Requires_NonZero_Attachment_Caliber true

Range 850
Ballistic_Drop 0.00045
//Ballistic_Steps 32
Ballistic_Travel 14
Damage_Falloff_Range 0
Damage_Falloff_Multiplier 0.85
Instakill_Headshots True

Firerate 6
Action Bolt

Player_Damage 146
Player_Leg_Multiplier 0.425
Player_Arm_Multiplier 0.475
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.75

Zombie_Damage 300
Zombie_Leg_Multiplier 0.85
Zombie_Arm_Multiplier 0.95
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.75

Animal_Damage 146
Animal_Leg_Multiplier 0.85
Animal_Spine_Multiplier 0.95
Animal_Skull_Multiplier 1.75

Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 19
Object_Damage 67

Durability 0.15

Spread_Aim 0.0001
Spread_Hip 0.35

Recoil_Min_X -1.85
Recoil_Max_X 3.8
Recoil_Min_Y 13.5
Recoil_Max_Y 18.2
Recoil_Aim 2.35

Recover_X 0.75
Recover_Y 0.75

Shake_Min_X -0.00153
Shake_Max_X 0.00153
Shake_Min_Y -0.0065
Shake_Max_Y -0.0080
Shake_Min_Z -0.045
Shake_Max_Z -0.06

Muzzle 35004
Shell 35014

Blueprints 3
Blueprint_0_Type Repair
//REPAIR修理
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 36179
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Supply_1_ID 38084
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Tool 38090
//REPAIR TOOL修理工具
Blueprint_0_Build 27

Blueprint_1_Type Tool
//UPGRADE武器升级
Blueprint_1_Supplies 3
Blueprint_1_Supply_0_ID 36657
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_0_Critical
//STANDARD原武器
Blueprint_1_Supply_1_ID 38083
Blueprint_1_Supply_1_Amount 5
//组件↑
Blueprint_1_Supply_2_ID 38232
Blueprint_1_Supply_2_Amount 1
//枪管↑
//工具
Blueprint_1_Tool 35057
Blueprint_1_Tool_Critical
Blueprint_1_State_Transfer
Blueprint_1_Build 27

Blueprint_2_Type Tool
//DEGRADE变种降级
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 36658
//本武器ID
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 36657
Blueprint_2_Output_0_Amount 1
//原武器ID
Blueprint_2_Output_1_ID 38085
Blueprint_2_Output_1_Amount 1
Blueprint_2_Tool 35057
Blueprint_2_State_Transfer
Blueprint_2_Build 27