6 x 2 (12)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

13m

Range

13.89 RPS

Firerate

0.05%

Durability Loss per Shot

Sight

Hooks

0%

Movement Speed

-12 to 12 (40%)

Recoil X

25 to 28 (40%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 0 0 0 0
Zombie 0 0 0 0
Animal 0 0 0 -
Structure Damage
Low Caliber
Damage
Barricade 1,000
Structure 1,000
Vehicle 500
Resource 2,000
Object 1,000

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
3 x
=
100%
Tool
Tool
SA-58_Custom_Launcher.dat
GUID 51a230e0f1674055a8562b3128a76c76

Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 36783

Size_X 6
Size_Y 2
Size_Z 0.35
Size2_Z 0.45

Equipable_Movement_Speed_Multiplier 1
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.4
Aiming_Movement_Speed_Multiplier 0.57

Magazine 35271
Sight 35218

Hook_Sight

Ammo_Min 1
Ammo_Max 1

Safety
Semi

Attachment_Calibers 5
Attachment_Caliber_0 35000
Attachment_Caliber_1 35005
Attachment_Caliber_2 35006
Attachment_Caliber_3 35008
Attachment_Caliber_4 35009

Magazine_Calibers 2
Magazine_Caliber_0 35011
Magazine_Caliber_1 600

Firerate 3
Replace 0.5
Action Rocket

Player_Damage 200
Zombie_Damage 200
Animal_Damage 200
Barricade_Damage 1000
Structure_Damage 1000
Vehicle_Damage 500
Resource_Damage 2000
Object_Damage 1000

Range 13
Explosion 45

Durability 0.05

Spread_Aim 0.1
Spread_Hip 0.1

Ballistic_Force 2500

Recoil_Min_X -12
Recoil_Min_Y 25
Recoil_Max_X 12
Recoil_Max_Y 28

Recover_X 0.4
Recover_Y 0.4

Shake_Min_X -0.0025
Shake_Min_Y -0.065
Shake_Min_Z -0.01
Shake_Max_X 0.0025
Shake_Max_Y -0.08
Shake_Max_Z -0.015

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 36178
Blueprint_0_Supply_0_Amount 3
//Repair Tool
Blueprint_0_Tool 35057
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 36782
Blueprint_1_State_Transfer
Blueprint_1_Build 27