3 x 2 (6)

Inventory Size

Secondary

Hand Slot

Semi, Auto, Safety

Firemodes

200m

Range

10.42 RPS

Firerate

0.042%

Durability Loss per Shot

Sight, Barrel

Hooks

0%

Movement Speed

-0.35 to 1.95 (55%)

Recoil X

3.5 to 4.15 (55%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 67 54 18 24
Zombie 67 54 18 24
Animal 67 54 24 -
Structure Damage
Low Caliber
Damage
Barricade 35
Structure 35
Vehicle 35
Resource 35
Object 35

Magazines (1)

Magazines that can be attached to this weapon

Barrels (38)

Barrels that can be attached to this weapon

Repair
0%
+
3 x
+
2 x
=
100%
Tool
16 x
+
8 x
=
Tool
=
2 x
Tool
+
4 x
+
5 x
+
+
+
=
Tool
Tool
+
4 x
+
4 x
+
+
+
=
Tool
MARS_Colt.dat
GUID af5bbbf0a78e4e989a9b92d567578067

Type Gun
Rarity Epic
Useable Gun
Slot Secondary
ID 36829

Size_X 3
Size_Y 2
Size_Z 0.35
Size2_Z 0.45


Equipable_Movement_Speed_Multiplier 1
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.15
Aiming_Movement_Speed_Multiplier 0.9


Magazine 36828
Barrel 35230

Hook_Sight
Hook_Barrel

Ammo_Min 8
Ammo_Max 30

Safety
Semi
Auto

Attachment_Calibers 5
Attachment_Caliber_0 35003
Attachment_Caliber_1 35005
Attachment_Caliber_2 35006
Attachment_Caliber_3 35008
Attachment_Caliber_4 35252

Magazine_Calibers 1
Magazine_Caliber_0 35252

Requires_NonZero_Attachment_Caliber true

Range 200
Ballistic_Drop 0.0018
//Ballistic_Steps 32
Ballistic_Travel 12.45
Damage_Falloff_Range 0.05
Damage_Falloff_Multiplier 0.35

Firerate 4
Action Trigger

Player_Damage 54
Player_Leg_Multiplier 0.35
Player_Arm_Multiplier 0.45
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25

Zombie_Damage 54
Zombie_Leg_Multiplier 0.35
Zombie_Arm_Multiplier 0.45
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.25

Animal_Damage 54
Animal_Leg_Multiplier 0.45
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.25

Barricade_Damage 35
Structure_Damage 35
Vehicle_Damage 35
Resource_Damage 35
Object_Damage 35

Durability 0.042

Spread_Aim 0.025
Spread_Hip 0.385

Recoil_Min_X -0.35
Recoil_Max_X 1.95
Recoil_Min_Y 3.5
Recoil_Max_Y 4.15

Recover_X 0.55
Recover_Y 0.55

Shake_Min_X -0.0015
Shake_Max_X 0.0015
Shake_Min_Y -0.0045
Shake_Max_Y -0.005
Shake_Min_Z -0.005
Shake_Max_Z -0.007

Muzzle 35000
Shell 35008

Blueprints 3
Blueprint_0_Type Repair
//REPAIR修理
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 36182
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Supply_1_ID 38084
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Tool 38090
//REPAIR TOOL修理工具
Blueprint_0_Build 27

Blueprint_1_Type Tool
//CRAFT原型枪制造
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 36182
Blueprint_1_Supply_0_Amount 16
Blueprint_1_Supply_1_ID 38085
Blueprint_1_Supply_1_Amount 8
//BLUEPRINT蓝图
Blueprint_1_Tool 38078
Blueprint_1_Tool_Critical
Blueprint_1_Build 27


Blueprint_2_Type Tool
//SALVAGE原型枪拆解
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 36829
//原型枪ID↑
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 36182
Blueprint_2_Output_0_Amount 2
Blueprint_2_Output_1_ID 38085
Blueprint_2_Output_1_Amount 1
Blueprint_2_Tool 35057
Blueprint_2_Build 27