3 x 2 (6)
Inventory Size
Secondary
Hand Slot
Semi, Auto, Safety
Firemodes
500m
Range
8.33 RPS
Firerate
0.035%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
-1.35 to 2.7 (65%)
Recoil X
6.75 to 9.85 (65%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 62 | 50 | 17 | 20 |
Zombie | 125 | 100 | 70 | 80 |
Animal | 50 | 40 | 30 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 15 |
Vehicle | 35 |
Resource | 19 |
Object | 67 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
APC556_Pistol.dat
GUID 3d9b003cd0f84d1cb42df1a82fdb6b02
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 36865
Size_X 3
Size_Y 2
Size_Z 0.35
Size2_Z 0.45
Equipable_Movement_Speed_Multiplier 1
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.2
Aiming_Movement_Speed_Multiplier 0.85
Magazine 35249
Barrel 35485
Sight 36862
Hook_Sight
Hook_Barrel
Hook_Grip
Hook_Tactical
Ammo_Min 15
Ammo_Max 30
Safety
Semi
Auto
Attachment_Calibers 5
Attachment_Caliber_0 35000
Attachment_Caliber_1 35005
Attachment_Caliber_2 35006
Attachment_Caliber_3 35008
Attachment_Caliber_4 35009
Magazine_Calibers 2
Magazine_Caliber_0 35009
Magazine_Caliber_1 35010
Requires_NonZero_Attachment_Caliber true
Range 500
Ballistic_Drop 0.0004
//Ballistic_Steps 32
Ballistic_Travel 14.5
Damage_Falloff_Range 0
Damage_Falloff_Multiplier 0.7
Firerate 5
Action Trigger
Player_Damage 50
Player_Leg_Multiplier 0.35
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25
Zombie_Damage 100
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.8
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.25
Animal_Damage 50
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1
Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 19
Object_Damage 67
Durability 0.035
Spread_Aim 0.035
Spread_Hip 0.22
Recoil_Min_X -1.35
Recoil_Max_X 2.7
Recoil_Min_Y 6.75
Recoil_Max_Y 9.85
Recover_X 0.65
Recover_Y 0.65
Shake_Min_X -0.0015
Shake_Max_X 0.0015
Shake_Min_Y -0.0025
Shake_Max_Y -0.004
Shake_Min_Z -0.006
Shake_Max_Z -0.0075
Muzzle 35001
Shell 35010
Blueprints 3
Blueprint_0_Type Repair
//REPAIR修理
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 36176
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Supply_1_ID 38084
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Tool 38090
//REPAIR TOOL修理工具
Blueprint_0_Build 27
Blueprint_1_Type Tool
//UPGRADE武器升级
Blueprint_1_Supplies 4
Blueprint_1_Supply_0_ID 36863
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_0_Critical
//STANDARD原武器↑
Blueprint_1_Supply_1_ID 38232
Blueprint_1_Supply_1_Amount 1
//枪管↑
Blueprint_1_Supply_2_ID 38085
Blueprint_1_Supply_2_Amount 1
//组件↑
Blueprint_1_Supply_3_ID 38086
Blueprint_1_Supply_3_Amount 1
//枪托↑
//工具
Blueprint_1_Tool 35057
Blueprint_1_Tool_Critical
Blueprint_1_State_Transfer
Blueprint_1_Build 27
Blueprint_2_Type Tool
//DEGRADE变种降级
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 36865
//本武器ID↑
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 36863
Blueprint_2_Output_0_Amount 1
//原武器ID↑
Blueprint_2_Output_1_ID 38085
Blueprint_2_Output_1_Amount 1
Blueprint_2_Tool 35057
Blueprint_2_State_Transfer
Blueprint_2_Build 27