6 x 3 (18)

Inventory Size

Primary

Hand Slot

Auto, Safety

Firemodes

750m

Range

13.89 RPS

Firerate

0.055%

Durability Loss per Shot

Barrel

Hooks

0%

Movement Speed

-3.55 to 1.0 (10%)

Recoil X

6.15 to 8.85 (95%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 105 70 28 29
Zombie 375 250 200 212
Animal 105 59 56 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 15
Vehicle 35
Resource 19
Object 67

Magazines (1)

Magazines that can be attached to this weapon

Barrels (1)

Barrels that can be attached to this weapon

Repair
0%
+
3 x
+
=
100%
Tool
8 x
+
2 x
=
Tool
Type-99_LMG.dat
GUID 5e37f571994d4819b5710d7447c4a4ef


Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 36968

Size_X 6
Size_Y 3
Size_Z 0.37
Size2_Z 0.45

Equipable_Movement_Speed_Multiplier 1
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.4
Aiming_Movement_Speed_Multiplier 0.55

Recoil_Prone 0.4

Magazine 36967
Barrel 36966

Hook_Barrel

Ammo_Min 15
Ammo_Max 30

Safety
Auto

Attachment_Calibers 5
Attachment_Caliber_0 35037
Attachment_Caliber_1 35005
Attachment_Caliber_2 35006
Attachment_Caliber_3 35270
Attachment_Caliber_4 35271

Magazine_Calibers 1
Magazine_Caliber_0 35271

Requires_NonZero_Attachment_Caliber true

Range 750
Ballistic_Drop 0.00041
//Ballistic_Steps 32
Ballistic_Travel 13.2
Damage_Falloff_Range 0
Damage_Falloff_Multiplier 0.7

Firerate 3
Action Trigger

Player_Damage 70
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.425
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.5

Zombie_Damage 250
Zombie_Leg_Multiplier 0.8
Zombie_Arm_Multiplier 0.85
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.5

Animal_Damage 70
Animal_Leg_Multiplier 0.8
Animal_Spine_Multiplier 0.85
Animal_Skull_Multiplier 1.5

Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 19
Object_Damage 67

Durability 0.055

Spread_Aim 0.003
Spread_Hip 0.3

Recoil_Min_X -3.55
Recoil_Max_X 1.0
Recoil_Min_Y 6.15
Recoil_Max_Y 8.85

Recover_X 0.1
Recover_Y 0.95

Shake_Min_X -0.00153
Shake_Max_X 0.00153
Shake_Min_Y -0.005
Shake_Max_Y -0.0055
Shake_Min_Z -0.0052
Shake_Max_Z -0.0080

Muzzle 35001
Shell 35013

Blueprints 3
Blueprint_0_Type Repair
//REPAIR修理
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 36183
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Supply_1_ID 38084
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Tool 38074
//REPAIR TOOL修理工具
Blueprint_0_Build 27

Blueprint_1_Type Tool
//CRAFT原型枪制造
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 36183
Blueprint_1_Supply_0_Amount 8
Blueprint_1_Supply_1_ID 38085
Blueprint_1_Supply_1_Amount 2
//BLUEPRINT蓝图
Blueprint_1_Tool 38074
Blueprint_1_Tool_Critical
Blueprint_1_Build 27


Blueprint_2_Type Tool
//SALVAGE原型枪拆解
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 36968
//原型枪ID↑
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 36183
Blueprint_2_Output_0_Amount 1
Blueprint_2_Output_1_ID 38085
Blueprint_2_Output_1_Amount 1
Blueprint_2_Tool 35057
Blueprint_2_Build 27