8 x 2 (16)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

1100m

Range

4.17 RPS

Firerate

0.5%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

-30%

Movement Speed

-5.45 to 25.25 (35%)

Recoil X

37.85 to 50.85 (35%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 25,000 250 125 125
Zombie 1,000 1,000 900 900
Animal 25,000 175 175 -
Structure Damage
High Caliber
Damage
Barricade 250
Structure 250
Vehicle 450
Resource 800
Object 800

Magazines (1)

Magazines that can be attached to this weapon

Barrels (2)

Barrels that can be attached to this weapon

Repair
0%
+
4 x
=
100%
Mag-Fed_20mm.dat
GUID 45ac726029274daeb951a2b7b73585a8


Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 37772

Size_X 8
Size_Y 2
Size_Z 0.37
Size2_Z 0.45

Magazine 37771
Barrel 37769

Equipable_Movement_Speed_Multiplier 0.7
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.82
Aiming_Movement_Speed_Multiplier 0.1

Recoil_Prone 0.35

Hook_Sight
Hook_Barrel
Hook_Grip
Hook_Tactical

Ammo_Min 1
Ammo_Max 3

Safety
Semi

Attachment_Calibers 5
Attachment_Caliber_0 35000
Attachment_Caliber_1 35158
Attachment_Caliber_2 35006
Attachment_Caliber_3 35321
Attachment_Caliber_4 35322

Magazine_Calibers 1
Magazine_Caliber_0 35322

Requires_NonZero_Attachment_Caliber true

Invulnerable

Range 1100
Ballistic_Drop 0.00018
//Ballistic_Steps 140
Ballistic_Travel 15.15
Damage_Falloff_Range 0
Damage_Falloff_Multiplier 0.85

Firerate 10
Action Bolt

Player_Damage 250
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 100

Zombie_Damage 1000
Zombie_Leg_Multiplier 0.9
Zombie_Arm_Multiplier 0.9
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1

Animal_Damage 250
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.7
Animal_Skull_Multiplier 100

Barricade_Damage 250
Structure_Damage 250
Vehicle_Damage 450
Resource_Damage 800
Object_Damage 800

Durability 0.5

Spread_Aim 0.00001
Spread_Hip 0.65

Recoil_Min_X -5.45
Recoil_Max_X 25.25
Recoil_Min_Y 37.85
Recoil_Max_Y 50.85
Recoil_Aim 2.35

Recover_X 0.35
Recover_Y 0.35

Shake_Min_X -0.00153
Shake_Max_X 0.00153
Shake_Min_Y -0.0075
Shake_Max_Y -0.0085
Shake_Min_Z -0.085
Shake_Max_Z -0.09

Muzzle 35005
Shell 35025


Blueprints 1
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 36180
Blueprint_0_Supply_0_Amount 4
//Repair Tool
Blueprint_0_Tool 35057
Blueprint_0_Build 27