4 x 2 (8)
Inventory Size
Secondary
Hand Slot
Semi, Auto, Safety
Firemodes
160m
Range
20.84 RPS
Firerate
0.042%
Durability Loss per Shot
Sight, Tactical, Grip
Hooks
0%
Movement Speed
-0.75 to 2.35 (45%)
Recoil X
3.1 to 4.65 (45%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 66 | 60 | 24 | 30 |
Zombie | 66 | 60 | 24 | 30 |
Animal | 66 | 60 | 30 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 20 |
Vehicle | 20 |
Resource | 20 |
Object | 20 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
APC9_Silenced.dat
GUID f5f963c448ee4a7b802c8ca8a1db28f5
Type Gun
Rarity Legendary
Useable Gun
Slot Secondary
ID 37822
Size_X 4
Size_Y 2
Size_Z 0.37
Size2_Z 0.45
Equipable_Movement_Speed_Multiplier 1
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.15
Aiming_Movement_Speed_Multiplier 0.95
Magazine 35739
Sight 37800
Barrel 35708
Ammo_Min 1
Ammo_Max 30
Hook_Tactical
Hook_Grip
Hook_Sight
Safety
Semi
Auto
Attachment_Calibers 5
Attachment_Caliber_0 35000
Attachment_Caliber_1 35005
Attachment_Caliber_2 35006
Attachment_Caliber_3 35050
Attachment_Caliber_4 35065
Magazine_Calibers 2
Magazine_Caliber_0 35065
Magazine_Caliber_1 35249
Requires_NonZero_Attachment_Caliber true
Range 160
Ballistic_Drop 0.0025
//Ballistic_Steps 50
Ballistic_Travel 8
Damage_Falloff_Range 0.1
Damage_Falloff_Multiplier 0.5
Firerate 2
Action Trigger
Player_Damage 60
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.1
Zombie_Damage 60
Zombie_Leg_Multiplier 0.4
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.1
Animal_Damage 60
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.1
Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 20
Resource_Damage 20
Object_Damage 20
Durability 0.042
Spread_Aim 0.08
Spread_Hip 0.127
Recoil_Min_X -0.75
Recoil_Max_X 2.35
Recoil_Min_Y 3.1
Recoil_Max_Y 4.65
Recover_X 0.45
Recover_Y 0.45
Shake_Min_X -0.00112
Shake_Max_X 0.00112
Shake_Min_Y -0.002
Shake_Max_Y -0.0028
Shake_Min_Z -0.0055
Shake_Max_Z -0.0074
Muzzle 35000
Shell 35006
Blueprints 3
Blueprint_0_Type Repair
//REPAIR修理
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 36182
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Supply_1_ID 38084
Blueprint_0_Supply_1_Amount 4
Blueprint_0_Tool 38090
//REPAIR TOOL修理工具
Blueprint_0_Build 27
Blueprint_1_Type Tool
//UPGRADE武器升级
Blueprint_1_Supplies 6
Blueprint_1_Supply_0_ID 35899
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_0_Critical
//STANDARD原武器
Blueprint_1_Supply_1_ID 38232
Blueprint_1_Supply_1_Amount 1
//枪管↑
Blueprint_1_Supply_2_ID 38085
Blueprint_1_Supply_2_Amount 8
//组件↑
Blueprint_1_Supply_3_ID 38086
Blueprint_1_Supply_3_Amount 1
//枪托↑
Blueprint_1_Supply_4_ID 38231
Blueprint_1_Supply_4_Amount 1
//护木↑
Blueprint_1_Supply_5_ID 38089
Blueprint_1_Supply_5_Amount 1
//导轨↑
//工具
Blueprint_1_Tool 35057
Blueprint_1_Tool_Critical
Blueprint_1_State_Transfer
Blueprint_1_Build 27
Blueprint_2_Type Tool
//DEGRADE变种降级
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 37822
//本武器ID
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 35899
Blueprint_2_Output_0_Amount 1
//原武器ID
Blueprint_2_Output_1_ID 38085
Blueprint_2_Output_1_Amount 1
Blueprint_2_Tool 35057
Blueprint_2_State_Transfer
Blueprint_2_Build 27