6 x 3 (18)

Inventory Size

Primary

Hand Slot

Auto, Safety

Firemodes

650m

Range

6.95 RPS

Firerate

0.078%

Durability Loss per Shot

Sight, Tactical, Barrel

Hooks

-18%

Movement Speed

-0.88 to 4.22 (33%)

Recoil X

6.88 to 8.7 (55%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 124 92 36 41
Zombie 375 250 200 225
Animal 124 82 73 -
Structure Damage
Low Caliber
Damage
Barricade 50
Structure 50
Vehicle 70
Resource 50
Object 100

Magazines (1)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

Repair
0%
+
4 x
+
2 x
=
100%
Tool
+
4 x
+
=
Tool
MG338_Short.dat
GUID 110325e892b948f6a3aac51a7c63eeae

Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 37950

Size_X 6
Size_Y 3
Size_Z 0.37
Size2_Z 0.45

Equipable_Movement_Speed_Multiplier 0.82
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.4
Aiming_Movement_Speed_Multiplier 0.3

Recoil_Prone 0.3

Magazine 36568
Barrel 36566
Sight 36569

Hook_Barrel
Hook_Sight
Hook_Tactical

Ammo_Min 35
Ammo_Max 100

Safety
Auto

Attachment_Calibers 5
Attachment_Caliber_0 35000
Attachment_Caliber_1 35005
Attachment_Caliber_2 35006
Attachment_Caliber_3 35233
Attachment_Caliber_4 35234

Magazine_Calibers 1
Magazine_Caliber_0 35234

Requires_NonZero_Attachment_Caliber true

Range 650
Ballistic_Drop 0.0005
//Ballistic_Steps 32
Ballistic_Travel 16.8
Damage_Falloff_Range 0
Damage_Falloff_Multiplier 0.75

Firerate 6
Action Trigger

Player_Damage 92
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.45
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.35

Zombie_Damage 250
Zombie_Leg_Multiplier 0.8
Zombie_Arm_Multiplier 0.9
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.5

Animal_Damage 92
Animal_Leg_Multiplier 0.8
Animal_Spine_Multiplier 0.9
Animal_Skull_Multiplier 1.35

Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 70
Resource_Damage 50
Object_Damage 100

Durability 0.078

Spread_Aim 0.065
Spread_Hip 0.4

Recoil_Min_X -0.88
Recoil_Max_X 4.22
Recoil_Min_Y 6.88
Recoil_Max_Y 8.7

Recover_X 0.33
Recover_Y 0.55

Shake_Min_X -0.00153
Shake_Max_X 0.00153
Shake_Min_Y -0.0053
Shake_Max_Y -0.0065
Shake_Min_Z -0.0065
Shake_Max_Z -0.0085

Muzzle 35003
Shell 35014

Blueprints 3
Blueprint_0_Type Repair
//REPAIR修理
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 36183
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Supply_1_ID 38084
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Tool 38090
//REPAIR TOOL修理工具
Blueprint_0_Build 27

Blueprint_1_Type Tool
//UPGRADE武器升级
Blueprint_1_Supplies 3
Blueprint_1_Supply_0_ID 36594
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_0_Critical
//STANDARD原武器↑
Blueprint_1_Supply_1_ID 38085
Blueprint_1_Supply_1_Amount 4
//组件↑
Blueprint_1_Supply_2_ID 38232
Blueprint_1_Supply_2_Amount 1
//枪管↑
//工具
Blueprint_1_Tool 35057
Blueprint_1_Tool_Critical
Blueprint_1_State_Transfer
Blueprint_1_Build 27

Blueprint_2_Type Tool
//DEGRADE变种降级
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 37950
//本武器ID↑
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 36594
Blueprint_2_Output_0_Amount 1
//原武器ID↑
Blueprint_2_Output_1_ID 38085
Blueprint_2_Output_1_Amount 1
Blueprint_2_Tool 35057
Blueprint_2_State_Transfer