4 x 2 (8)
Inventory Size
Secondary
Hand Slot
Semi, Auto, Safety
Firemodes
225m
Range
20.84 RPS
Firerate
0.055%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
-0.95 to 1.95 (45%)
Recoil X
2.95 to 2.95 (65%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 54 | 48 | 18 | 20 |
Zombie | 54 | 48 | 18 | 20 |
Animal | 54 | 48 | 40 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 28 |
Structure | 28 |
Vehicle | 28 |
Resource | 28 |
Object | 28 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Gepard_Long_Alfa.dat
GUID b4ee5fd411044738a56b1dd86afb7f43
Type Gun
Rarity Mythical
Useable Gun
Slot Secondary
ID 37968
Size_X 4
Size_Y 2
Size_Z 0.37
Size2_Z 0.45
Equipable_Movement_Speed_Multiplier 1
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.2
Aiming_Movement_Speed_Multiplier 0.85
Magazine 36317
Sight 35210
Tactical 35086
Grip 35067
Barrel 36376
Ammo_Min 15
Ammo_Max 40
Hook_Tactical
Hook_Barrel
Hook_Sight
Hook_Grip
Safety
Semi
Auto
Attachment_Calibers 5
Attachment_Caliber_0 35000
Attachment_Caliber_1 35005
Attachment_Caliber_2 35006
Attachment_Caliber_3 35174
Attachment_Caliber_4 35175
Magazine_Calibers 1
Magazine_Caliber_0 35175
Requires_NonZero_Attachment_Caliber true
Range 225
Ballistic_Drop 0.00175
//Ballistic_Steps 32
Ballistic_Travel 11
Damage_Falloff_Range 0
Damage_Falloff_Multiplier 0.4
Firerate 2
Action Trigger
Player_Damage 48
Player_Leg_Multiplier 0.375
Player_Arm_Multiplier 0.425
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.13
Zombie_Damage 48
Zombie_Leg_Multiplier 0.375
Zombie_Arm_Multiplier 0.425
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.13
Animal_Damage 48
Animal_Leg_Multiplier 0.85
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.13
Barricade_Damage 28
Structure_Damage 28
Vehicle_Damage 28
Resource_Damage 28
Object_Damage 28
Durability 0.055
Spread_Aim 0.08
Spread_Hip 0.127
Recoil_Min_X -0.95
Recoil_Max_X 1.95
Recoil_Min_Y 2.95
Recoil_Max_Y 2.95
Recover_X 0.45
Recover_Y 0.65
Shake_Min_X -0.001
Shake_Max_X 0.001
Shake_Min_Y -0.0015
Shake_Max_Y -0.0022
Shake_Min_Z -0.0055
Shake_Max_Z -0.0074
Muzzle 35000
Shell 35006
Blueprints 3
Blueprint_0_Type Repair
//REPAIR修理
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 36182
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Supply_1_ID 38084
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Tool 38090
//REPAIR TOOL修理工具
Blueprint_0_Build 27
Blueprint_1_Type Tool
//UPGRADE武器升级
Blueprint_1_Supplies 6
Blueprint_1_Supply_0_ID 36318
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_0_Critical
//STANDARD原武器
Blueprint_1_Supply_1_ID 38089
Blueprint_1_Supply_1_Amount 4
//导轨↑
Blueprint_1_Supply_2_ID 38085
Blueprint_1_Supply_2_Amount 8
//组件↑
Blueprint_1_Supply_3_ID 38232
Blueprint_1_Supply_3_Amount 1
//枪管↑
Blueprint_1_Supply_4_ID 38231
Blueprint_1_Supply_4_Amount 2
//护木↑
Blueprint_1_Supply_5_ID 38086
Blueprint_1_Supply_5_Amount 1
//枪托↑
//工具
Blueprint_1_Tool 35057
Blueprint_1_Tool_Critical
Blueprint_1_State_Transfer
Blueprint_1_Build 27
Blueprint_2_Type Tool
//DEGRADE变种降级
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 37968
//本武器ID
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 36318
Blueprint_2_Output_0_Amount 1
//原武器ID
Blueprint_2_Output_1_ID 38085
Blueprint_2_Output_1_Amount 1
Blueprint_2_Tool 35057
Blueprint_2_State_Transfer
Blueprint_2_Build 27