3 x 2 (6)

Inventory Size

Secondary

Hand Slot

Semi, Auto, Safety

Firemodes

100m

Range

13.89 RPS

Firerate

0.042%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

0%

Movement Speed

-0.4 to 1.25 (48%)

Recoil X

3.15 to 4.35 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 66 60 24 30
Zombie 66 60 24 30
Animal 66 60 30 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 20
Resource 20
Object 20

Magazines (4)

Magazines that can be attached to this weapon

Barrels (16)

Barrels that can be attached to this weapon

Repair
0%
+
3 x
+
2 x
=
100%
Tool
+
+
+
+
=
Tool
Mini_Uzi_Tactical.dat
GUID 5f363674ecb742a38ac319fb72863ce9



Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 37969

Size_X 3
Size_Y 2
Size_Z 0.37
Size2_Z 0.45

Equipable_Movement_Speed_Multiplier 1
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.14
Aiming_Movement_Speed_Multiplier 0.97

Magazine 36312

Hook_Barrel
Hook_Grip
Hook_Sight
Hook_Tactical

Ammo_Min 1
Ammo_Max 32

Safety
Semi
Auto

Attachment_Calibers 5
Attachment_Caliber_0 35000
Attachment_Caliber_1 35005
Attachment_Caliber_2 35006
Attachment_Caliber_3 35050
Attachment_Caliber_4 35173

Magazine_Calibers 1
Magazine_Caliber_0 35173

Requires_NonZero_Attachment_Caliber true

Range 100
Ballistic_Drop 0.0025
//Ballistic_Steps 50
Ballistic_Travel 8
Damage_Falloff_Range 0.1
Damage_Falloff_Multiplier 0.2

Firerate 3
Action Trigger

Player_Damage 60
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.1

Zombie_Damage 60
Zombie_Leg_Multiplier 0.4
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.1

Animal_Damage 60
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.1

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 20
Resource_Damage 20
Object_Damage 20

Durability 0.042

Spread_Aim 0.08
Spread_Hip 0.13

Recoil_Min_X -0.4
Recoil_Max_X 1.25
Recoil_Min_Y 3.15
Recoil_Max_Y 4.35

Recover_X 0.48
Recover_Y 0.5

Shake_Min_X -0.00112
Shake_Max_X 0.00112
Shake_Min_Y -0.0011
Shake_Max_Y -0.00115
Shake_Min_Z -0.0075
Shake_Max_Z -0.0089

Muzzle 35000
Shell 35006

Blueprints 3
Blueprint_0_Type Repair
//REPAIR修理
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 36182
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Supply_1_ID 38084
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Tool 38090
//REPAIR TOOL修理工具
Blueprint_0_Build 27

Blueprint_1_Type Tool
//UPGRADE武器升级
Blueprint_1_Supplies 5
Blueprint_1_Supply_0_ID 36315
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_0_Critical
//STANDARD原武器
Blueprint_1_Supply_1_ID 38089
Blueprint_1_Supply_1_Amount 1
//导轨↑
Blueprint_1_Supply_2_ID 38085
Blueprint_1_Supply_2_Amount 1
//组件↑
Blueprint_1_Supply_3_ID 38231
Blueprint_1_Supply_3_Amount 1
//护木↑
Blueprint_1_Supply_4_ID 38086
Blueprint_1_Supply_4_Amount 1
//枪托↑
//工具
Blueprint_1_Tool 35057
Blueprint_1_Tool_Critical
Blueprint_1_State_Transfer
Blueprint_1_Build 27

Blueprint_2_Type Tool
//DEGRADE变种降级
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 37969
//本武器ID
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 36315
Blueprint_2_Output_0_Amount 1
//原武器ID
Blueprint_2_Output_1_ID 38085
Blueprint_2_Output_1_Amount 1
Blueprint_2_Tool 35057
Blueprint_2_State_Transfer
Blueprint_2_Build 27