4 x 2 (8)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
250m
Range
13.89 RPS
Firerate
0.04%
Durability Loss per Shot
Sight, Tactical, Grip
Hooks
0%
Movement Speed
-2.25 to 1.75 (60%)
Recoil X
6.41 to 7.15 (77%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 104 | 88 | 34 | 30 |
Zombie | 195 | 165 | 127 | 112 |
Animal | 104 | 88 | 68 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 15 |
Vehicle | 35 |
Resource | 19 |
Object | 67 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
AS_Val_CQB.dat
GUID c89aa02d5922451a8bf777718bf3b82a
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 37980
Size_X 4
Size_Y 2
Size_Z 0.37
Size2_Z 0.45
Equipable_Movement_Speed_Multiplier 1
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.27
Aiming_Movement_Speed_Multiplier 0.82
Magazine 35599
Barrel 35610
Sight 35343
Grip 35063
Tactical 35084
Hook_Sight
Hook_Grip
Hook_Tactical
Ammo_Min 17
Ammo_Max 30
Safety
Semi
Auto
Attachment_Calibers 5
Attachment_Caliber_0 35001
Attachment_Caliber_1 35005
Attachment_Caliber_2 35006
Attachment_Caliber_3 35039
Attachment_Caliber_4 35040
Magazine_Calibers 1
Magazine_Caliber_0 35040
Requires_NonZero_Attachment_Caliber true
Range 250
Ballistic_Drop 0.0015
//Ballistic_Steps 32
Ballistic_Travel 10
Damage_Falloff_Range 0
Damage_Falloff_Multiplier 0.05
Firerate 3
Action Trigger
Player_Damage 80
Player_Leg_Multiplier 0.425
Player_Arm_Multiplier 0.375
Player_Spine_Multiplier 1.1
Player_Skull_Multiplier 1.3
Zombie_Damage 150
Zombie_Leg_Multiplier 0.85
Zombie_Arm_Multiplier 0.75
Zombie_Spine_Multiplier 1.1
Zombie_Skull_Multiplier 1.3
Animal_Damage 80
Animal_Leg_Multiplier 0.85
Animal_Spine_Multiplier 1.1
Animal_Skull_Multiplier 1.3
Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 19
Object_Damage 67
Durability 0.04
Spread_Aim 0.06
Spread_Hip 0.32
Recoil_Min_X -2.25
Recoil_Max_X 1.75
Recoil_Min_Y 6.41
Recoil_Max_Y 7.15
Recover_X 0.6
Recover_Y 0.77
Shake_Min_X -0.0015
Shake_Max_X 0.0015
Shake_Min_Y -0.0025
Shake_Max_Y -0.004
Shake_Min_Z -0.006
Shake_Max_Z -0.0075
Muzzle 35001
Shell 35009
Blueprints 3
Blueprint_0_Type Repair
//REPAIR修理
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 36176
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Supply_1_ID 38084
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Tool 38090
//REPAIR TOOL修理工具
Blueprint_0_Build 27
Blueprint_1_Type Tool
//UPGRADE武器升级
Blueprint_1_Supplies 7
Blueprint_1_Supply_0_ID 35603
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_0_Critical
//STANDARD原武器
Blueprint_1_Supply_1_ID 38089
Blueprint_1_Supply_1_Amount 2
//导轨↑
Blueprint_1_Supply_2_ID 38085
Blueprint_1_Supply_2_Amount 3
//组件↑
Blueprint_1_Supply_3_ID 38086
Blueprint_1_Supply_3_Amount 1
//枪托↑
Blueprint_1_Supply_4_ID 38231
Blueprint_1_Supply_4_Amount 1
//护木↑
Blueprint_1_Supply_5_ID 38087
Blueprint_1_Supply_5_Amount 1
//握把↑
Blueprint_1_Supply_6_ID 38232
Blueprint_1_Supply_6_Amount 1
//枪管↑
//工具
Blueprint_1_Tool 35057
Blueprint_1_Tool_Critical
Blueprint_1_State_Transfer
Blueprint_1_Build 27
Blueprint_2_Type Tool
//DEGRADE变种降级
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 37980
//本武器ID
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 35603
Blueprint_2_Output_0_Amount 1
//原武器ID
Blueprint_2_Output_1_ID 38085
Blueprint_2_Output_1_Amount 1
Blueprint_2_Tool 35057
Blueprint_2_State_Transfer
Blueprint_2_Build 27